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StealthySob

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  1. I'm scrapper specced for dps and I find your take on the hybrid build very interesting. I was thinking about going hybrid for rated wzs, but I love dealing high crits and taking people out as fast as possible. I also like tranquilizing ppl whenever possible (surprising how little ppl use this in wzs) and if I was a healer, this probably wouldn't be a good idea. It's nice to hear someone who sees power>cunning! So many scoundrels think I am wrong on this too, but the high numbers from crits I get are soo worth it! I'll wait to test out 1.2 and how rated wzs go, then I might try out a hybrid spec. Your vids also motivated me to record my own footage, but recording sets my fps back and the vids are coming out choppy. Glad to see a scoundrel so high in ranking and I'm looking forward to more vids!
  2. Exactly! That's all I'm trying to say. What a terrible excuse for a patch!* Yep, onto my next point. In the skills section of each class, they should just put drop a line to balance them. Boom! Problem solved. (Sarcasm)
  3. That's exactly what I have a problem with and my reasoning for this post. I know this thread will not change their priority, this may only be seen by players, and also seen as another person QQing. I just hope they plan to fix more things before coming out with new content and if they don't, then the new content better not be buggy. (scenario) New OPS comes out! You get your guild OPS going. So many people came back to the game that you have enough for a 16 man! You get to the last boss, but at 10% it glitches. After attempt 3, you have to reschedule the next attempt and hope he doesn't glitch next time. You realize Wed. night won't work, because SOA requires more attempts and who knows if he will glitch this time... -___- This is my first time raiding in a game, (so I'm not sure if this is normal) but glitchy raid bosses are the most frustrating thing I've ever come across in a game. Point is, quality is greater than quantity.
  4. Exactly Bigbozo. And it's fine if you guys take it that I'm QQing, first time I have a complaint. I understand guild summit was recently. I was just hoping some of the simple problems would surface. Gotcha Carbonite, hopefully they will act on the feedback in the near future then. I wouldn't refer to these as game breaking, just small frustrating problems that should've been fixed by now. * When you reach cap of commendations, you can continue to purchase over maximum * Party disband after WZ * Voidstar coin flip on ties * Illum control point quests that do not leave your list of quests half the time when you've left illum.....and shouldn't be in your quests in the first place Miniscule additions * Highlighted name of the huttball carrier in raid frame * Illum map control point change, showing which faction currently holds it. (I know they said back to drawing boards but this would've been nice a month ago and people still go take points for the buff)
  5. I'm not saying there is a problem with these fixes. I'm disappointed in the amount of fixes.
  6. What a terrible excuse for maintenance! They have had an entire week to work on bugs and this is what they've come up with?! Sure, last patch was quite nice with improvments...but that doesn't mean they can just skip a week of trying to fix things. With the amount of simple bugs that can easily be fixed, these patch notes should be pages on pages. I understand they are pushing to release 1.2, but they need to focus on fixing bugs throughout the process of developing new content and this is a joke. I get the feeling that my money is going to an immature team, that only wants to focus on the fun things to develop. They don't want to focus on debugging and the boring stuff, they would rather fresh features to work on. This is usually how teams can drift away from producing a product that is solid and stable. I never rant or QQ, but there are so many small changes that can be made to improve gameplay. Patch notes like this disappoint me and I expected more from them this week, having heard from us at guild summit.
  7. I don't mind waiting, because illum will be getting fixed next patch! We can hope that there will be more and more improvements in the weeks to come before 1.2 as well.
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