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Mikhalio

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  1. Screen shots inc. Hard mode. all content cleared as of the post. AMERICA, **** YEAH
  2. - Content exploits: please have the content team map what the hell exactly each attack and the optimum attacks do. It is apparent that after clearing your raid content, the balance team did not take into account our feedback on 1.2 PTR related to channeling, or stacking debuff exploits. - Optimization. Not too sure how this is getting worse. Why the hell is a BUILD engine game (a 7 year old engine) taking more system resources then a sandybridge 'pro gamer' (read: a HFT trading backbone used to play your content at the bleeding edge) then 9 copies of City of Heroes running at once ????? We can only imagine what sort of bugs and bad clock cycles are running
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