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Akkub

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  1. What I seen so far is that the change has pretty much broken the healing function of the companion. Here is a case I even shared it in general chat in game. I had a group of 4 mobs, 3 were dead, one still CC'ed. My dps Sorceress was at 53% health..... and guess what, no heals. The companion was set to heal, I never changed it to any other role. There is another issue, I can have all the mobs on me, and yet I get no heals at all..... why it is busy healing herself for no bloody reason... so I die no heals. In both examples, the affection is 13. The companions of 4.0 were just fine. I tried soloing World Bosses to see if the complainers were right, but get squashed like bug (as it should be), drag large numbers of mobs to me (never did they go to the healer) sometimes it did not go so well. Gaming life in general....
  2. I find it amusing that the Jedi Code condems romantic relationships, but yet; you come across offspring from Jedi, more often than one would think. Including Miss Shan, is a product of such "coupling". Power to Jedi teaching by Jolee Bindo... lol
  3. I am not sure it there is a post on this or not, and being po'ed with the subject I am not taking hours to search. Since the patch in the last week of Feb. I have yet to get the blue version of the green item (let alone blue to purple). I have been doing this fairly often (mainly with Cybertech, Artificer) with nothing but frustration on various quality (poor, normal, advance). This really needs to be fix and increase the chance of success.. or better yet an increase for each time an item is RE. Interesting that these characters go through their storyline and refered as exceptionial, and can not figure out how to improve items in their Crew Skill. Like they have the IQ of 40
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