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DarkMasterFuji

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  1. This item, offered for 1,000 credits from the vendor actually gives the Planter: Yavin Jungle Fern, that costs 500 credits. I bought two of each, but when I went to place them in my strong hold it showed me not having any of the Rishi Palms. I went back to the vendor and it said 0/50 on it, and 4/50 on the Jungle Ferns. After reviewing my chat log, I noticed that the it read that I unlocked the Jungle Fern 4 times, but that I bought 2 of each.
  2. A friend and I have recently returned to SWTOR in anticipation of 3.0. Upon our return, we found ourselves in the husk of what our guild used to be. As such, we are now seeking a new home. I, personally, had left SWTOR back in May due to taking a work promotion that placed me on afternoon shift and left me unable to raid on the guild's normal raid nights. My friend and I both are now working afternoons (PST) and are looking for a guild that has raiding available on weekends. My playtime during the week is mostly during the day a few hours and late at night after I return from work. My main is an assassin tank, currently looking at putting together a DPS offset, and I believe my friend is looking to main his DPS Sorc. However, both of us have a near army of alts at our disposal. Any questions can be answered if you want to PM me on here, or in game message/ mail to my main Qel-va'kuun. Thank you for your considerations.
  3. Excellent guide. I only chime in as I didn't see it previously mentioned. You said to try to keep Phase Walk up for your healers as much as possible, and currently, if you right-click the buff off yourself before it ends, then Phase Walk does not go on cooldown and can be cast again.
  4. These changes in the Carolina Parakeet build are on par with what was done to Assassins a while back (which I'm assuming is why they weren't really hit this patch) when they made the Raze proc only with a certain charge and no longer with Dark Charge. I remember forums blowing up that the Assassin class was now broken, Darkness didn't do enough damage and Deception and Madness were too squishy, so the class was now completely unplayable forever. And, at least on my server, Sins have thrived.
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