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SayMyName

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  1. I've never had slicing pre nerf but the above quote explains what im doing. Started this yesterday for around 12hr shift. Doing some data mining myself to work out which is best but i can honestly say moderates seem to be best for not losing any money each run bt you make less profit. However back to main point. I made about 10k in 12hr period (not 100% on button, was some time between some of them). This was running 2 companions only (alt). Now while i agree its not alot of money, it is money for nothing (free from my perspective). Now the profit will go up once i finish data mining and decide which way is best for profit as well as getting more companions. I also got numerous cybertech ship schematics (which i need for my main) and diff mission discoveries, diplomancy UT, scavaging, treasure hunting), these would also add to the profit as well. As alot of other people mentioned, the main bread and butter should be slicing in the field, anything got this way is just extra. As long as it makes you a profit in long run (which it does) there really shouldnt be any complaints. People say its not econimcal any more? lol! I can only see 2 scenarios here 1. You cant play, so just send companions out for creds (which do make profit but slow) 2. You can play but can only use 1 companion in world so send rest on slicing missions (this still brings in extra creds which you wouldnt have if you didnt send them. So in summary, it is profitable. Its an extra source of incoming while playing or unable to play. Sure i'd like to be able to get more creds from it (who wouldnt) but to say it is actually needed is a bias view. Now wheather its comparable to other crew skills, this would seem hard to judge. No other crew skill is designed to be straight +creds. Sure the others get you ingreds and stuff, these may make more profit but this is all based on the player economy, supply and demand.
  2. Running on Eyefinity portrait and it is EPIC!! They do need to sort out UI thou, there are headings etc. you cant see if you set the bezel compensation. You can still click, just makes things little harder to get to menus you want. Same with closeing some of the windows/menus. Easy enough to get around but will be alot better when we can shrink/expand and move menus around.
  3. Although I pre ordered same day it became available GAME.co.uk wouldnt/didnt send email with codes till few days later, I got code on 26/07/11 and entered this same day into swtor.com My play button is clickable but im at work so cant actually test it. I also got a misleading email about early access has began and requested I click to get started but this just takes me too the below link. http://www.swtor.com/early-access
  4. Hi All So I got an email stating early access has begun. "" The moment we've all been waiting for is finally here. Early Game Access* has started, and you can now begin your adventure. To start playing, click on the button below and follow the steps outlined on the page. Welcome to your Star Wars™ saga. "" It seems a very generic email and it says to click here to get started. This just redirects to : http://www.swtor.com/early-access Im at work so cant check the game itself but reading the link it says to pre-order, enter code yadaa yadaa and you will get an email. So is this the email stating I can now access the game? I'd of thought it would say you can now log in not direct you to pre order website!? Just seems more like a marketing/statement email. To confuse matters even further, I can access my pc from work(wonders of logmein) and the play button is not greyed out? Anyone able to confirm what email says for those accepted into early access?
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