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cotheer

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Everything posted by cotheer

  1. You get full access to the game, but you still need to pay for things in cash shop, even though you're a subscriber.
  2. I'd pay them to remove VO from side missions
  3. Just gonna stand there and watch you burn teehee
  4. I like that little thing where you can sit in a cha... oh wait..
  5. Swtor runs two 32bit processes, each able to use 2GB of RAM (someone correct me on this one), so i suppose 4GB of RAM just for swtor should be enough (though, i doubt it'd ever use whole 4GB), meaning 6-8GB is more than enough for swtor and all other processes.
  6. When you need buying an SSD or create a RAMDisk just to make a game load "potentially" faster, one should really ask him/her self, is it really worth it and why in the hell should I, as an end customer, even do that.?
  7. Start to character selection: 50s Character selection to republic fleet: 59s Ship to Corellia: 1:47s Ship to Alderaan: 1:43s Athlon II 640 x4 @ 3.3Ghz AMD 6950 1GB 4GB DDR2 Defragmented HDD partition
  8. Is it 10 or 20? This is not the first thread where a guy states it's loading time to be pretty low, just to be making a post later on saying: "Well you know, it's average". On topic: I haven't measured loading times, but i do know they're mostly over a minute. Balmorra, however is pretty fast for some reason.
  9. Because the game is all about love and sex.....suuuure
  10. Bunch of ungrateful QQ babies We have cyborgs! CYBORGS man, what more do you want
  11. I don't think i even use a full bar of skill on my gunslinger O_o I mean, i rotate the same 7 or so skills all the time, the other ones are just useless.
  12. Dude, we have a "spawning out of thin air mounts", carrying around a minimum of 50 pieces of gear and other sh*t with no visible bag or anything whatsoever, companions popping out of nowhere at your request... and you worry about the way quest rewards would be handled? Laziness? No, just a little thing to consider if nothing than as another multi-million credit legacy perk since we already have perks that have no logical connection to the word "Legacy".
  13. What's wrong with using holonet to "deliver" a quest? As it stands now, it's pretty pointless in it's current state. Well you certainly don't summon a speeder out of you *** in real life either.
  14. There is not much you can do about it in an MMO, especially if a developer is not ready for innovation. I myself thought that at least class missions/story would be enough to have me entertained, but no, those are VERY diluted by all those generic "kill x of y" missions, that at some point i stopped caring and actually forgot what was the main story. They said that this was kotor 3,4,5.....and it is, if you talk about play time and not enjoyment.
  15. While i would like these thing to be implemented i have a feeling they'd end up being yet another money-sink or a lackluster at best.
  16. At least the table gets payed I've played a game where you "pay" yourself for crafting an item, but you actually lose the money, so yeah.
  17. In the middle of Taral V. Fuuuuuuuuuuu
  18. They already said that 1.3 is "smaller" than 1.2 in terms of content. So don't expect a miracle.
  19. Well i wouldn't go into such lvl of granularity as to pay per hour, but pay per day, and bill at the end of the month wouldn't be too bad in my opinion.
  20. 1) Dead, uninteresting, static, empty, bland.... world. I seriously can't stress enough how, for me, bad this is. I was unfortunate to start at Ord Mantell, the ugliest of them all, and that one really burned me. 2) Very, VERY bad game engine and game optimization in general. It's a real downer to buy a new graphics card just to see it being kicked in the balls by this kind of game. 3) Dead server, which leads to bigger problems like empty GTN, no grouping, no socialization... I really miss chat trolling and those stupid but funny jokes you get to see in general in other mmos. 4) Fight, fight, fight, travel, fight, fight, fight, travel, sell things, fight, fight, fight. I'm sick of it 5) I don't feel immersed in the story/world at all. Most sidequests (including planet/class) are sugarcoated "Go there and scan that, and while you're at it, kill half the map worth of trash mobs". It gets tedious at some point, and since there is nothing else constructive to do...
  21. Well that just blows I know i can 1shot them, but even then, it's just....meh
  22. Title. So, what's the level difference between player and monsters at which you completely lose aggro (monsters stop attacking)? I'd really like to do some roaming around without being stopped every few meters just because some douche mob thought it had a chance at defeating me.
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