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veodarksabre

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  • Location
    Lost In Middle America
  • Interests
    Gaming, home cinema, RC Cars
  • Occupation
    IT Consultant and Solutions Provider
  1. You Rebel scum get what you deserve! On a serious note, yeah I agree with the general tone of the thread. I have not rolled a Reb (and won't) but I see the effects of the imbalance. We have people that are Imps that rolled Rebs just to flip turrets in Ilum on our server. I literally almost fall out of my chair when I see a 'real' Republic player (by real I mean not an Imp with a rebel alt.) And I knew it was going to be like this contrary to what BW tried to say. Actually I may roll an rebel scum just to see how many players are on the Republic fleet at peak hours compared to Imperial fleet. I know we push 275-300 on Imperial fleet at peak hours (8PMish on weeknights.) Curious to see just how bad the numbers are. The only thing I would consider rolling on Republic is a Trooper, but I already have a 50 BH so that would be pointless. If Im going to roll a force user, its definitely going to be Sith.
  2. I would settle for a PVE-only interrupt. As others have said, I feel like Im the only class in Ops and HMs that can't interrupt mobs' (that are immune to CC) abilities such as shield, heal, etc. Actually, make Shoulder Slam useful and make that our interrupt. Maybe it will find its way back on my toolbar.
  3. No way...thats the mechanic that 'makes' that fight. Other than that, its a boring fight.
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