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Fanyen

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Posts posted by Fanyen

  1. Grow up.

     

    The only argument against giving a reskin version is "I don't want them to have it."

     

    Seriously.

     

    It doesn't take away the accomplishment of earning the original version, which is what the rewards are for anyway.

     

    I don't care if they add a reskin version of every single mount. It still won't be the same as the original, and it won't hold the same prestige as earning the originals.

  2. How in the world is making a tongue-in-cheek organization joke baiting for drama? No one is actually bothered by Tacticals.

     

    It may not have been hilarious but the author gave us Parsec so I'm cutting him some slack.

     

    My one and only honest complaint about this "expansion" is that they didn't also add any true hard mode flashpoints. At this point I'd like some fresh group content. The space combat is well done and something a lot of people have been asking for, but not that interesting to me. I'd like to see some more challenging content for groups.

  3. There's enough main stat on your tank gear to do enough damage in these flashpoints and get past them fine. Elitists will be elitists regardless of what kinds of flashpoints BioWare gives us.

     

    Elitists will be elitists so it doesn't matter if we give them even more ways to do so?

     

    Flashpoints like this are ridiculous in a game that was designed for Tank, Healer, DPS.

  4. While I get what you are saying, the devs really should try not to build spoilers into the game, because if someone doesn't know how the story ends (details rather than outline(anyone can spot the general outline)) they won't be happy with a glowing terminal that ruins it if they click on it.

     

    Here's the problem. If they didn't have some sort of tie in there people would be complaining that the NPC's don't even recognize those who have completed the story.

     

    At what point should a spoiler be allowed in the expansion? If this guy didn't get the information right away he would have kept on playing the expansion content until it popped up eventually.

     

    The devs decided, rightly so, that after all this time it's ok to advance the story. Every MMO does it. If you log on to WoW tomorrow are you going to be pissed that Deathwing is dead and you didn't get to play thru the expansions 1 by and 1 and find out yourself?

  5. Why not just have enemies instantly die when you enter an area? I mean it's pretty obvious that even a group of 3 or 4 enemies won't be a challenge to anyone. What's the point of having to attack them? They should just hand me all their loot and then fall over dead when I enter their vicinity. Maybe make it an option so people who still want to interact with the game in some way can turn it off.
  6. The light side, per se, doesn't have many rules, but it is restricting. Yoda says you will know the difference when Luke remains calm, passive. And that's basically what the "central tenet" of the Jedi code "There is no passion..." which Bioware quotes pretty often (even though it originates from very remote canon, a pen and paper rulebook) elaborates. You don't need to obey the Jedi Council to be light side, you must do what is "right", reflecting calmly to find out what that is.

     

    Whether you say that the dark side is more seductive in that it is the quick and easy path (not necessarily to power), or that the light side is too restrictive is basically the same thing backward and forward.

     

    Actually, you do need to obey the Jedi Council in order to be considered light side.

     

    http://starwars.wikia.com/wiki/Gray_Jedi states it plainly.

     

    Specifically the part where it says:

    However, between the beginning of the Great Sith War in 4000 BBY and the end of the Dark Wars in 3951 BBY, the Jedi went from the height of their power to a mere remnant of their existence. As war repeatedly spread across the galaxy, some Jedi came to believe that a strong central authority was necessary. The Council, including such members as Vrook Lamar and Atris, revised the Jedi Code in order to consolidate their control over the Jedi Order and institute stricter standards on the conduct of its members. Despite the Council's actions, not all Jedi adhered to the revised Code. Some objected to several of the new strictures, such as those that barred the training of any Jedi hopeful over the age of four, that prevented Jedi from having families, and that restricted the use of Force abilities associated with the dark side. These individuals frequently clashed with the Jedi Council, and were known as Gray Jedi to the Jedi[6] and the Sith.

  7. It has been widely shown that the dark side is the quick and easy path to power, and that many fall because the lure of that power is too great for them to resist.

     

    I accept that power comes faster and more easily when one gives in to the dark. My argument was that I think a very large portion of dark Jedi turn dark because it's less restrictive. Once they take the first few steps, the power pulls them in further. Look at Anakin. He fell to the dark side to begin with, because the Jedi had too many restrictions. If the Jedi weren't so heavy handed when it came to love and family, and they actually learned to cope with their emotions, as opposed to just trying to control, or shut them out, Anakin may not have fallen.

     

    The Sith and most dark Jedi let their emotions, mostly hate, and anger and the like, run free. I think if force users learned how to handle their emotions, both good and bad, in a healthy way they could be stronger.

    The Potentium, Imperial Knights, Gray Jedi (and I mean true gray, not "I just can't make up my mind" types), and Voss mystics are a great example.

  8. It's the quick and easy path to power. Many times it has been said that the Jedi's Path is a long and difficult one. Those who join the Dark Side want power and they want it right away. It doesn't matter which side is more powerful, it's about amassing as much power as you can as fast as you can.

     

    See, I don't agree with that.

     

    I think a lot of people who choose the dark side do it because it offers less restrictions. Less rules saying what you can and can't do. I don't think most do it just because it's the "easy" way to power. I think that's just a huge side benefit for many.

  9. I don't know about you but this has me worried, I'm not at all a fan of what Disney has done with Marvel i.e. milking it for all its worth at the expense of quality. What happened to the days when people were creative for the sake of creativity? Heck what am I saying I wasn't even born then... Thoughts?

     

    At the expense of quality? Are you serious? Since becoming involved Marvel has put out some of the best films ever. Even their crappiest films were at least watchable, which is saying a lot when it comes to crappy hollywood movies.

  10. Hello,

    As you know there is light side and dark side. Some of us choose to be only on the dark side and some of us on the light side. If i want to choose only one side why should I complete achievements for both sides to get 100%?

     

    I am very unhappy of achievements being completed for 50% because I need to complete the same on imperial side that means play with them which I hate even as a "spy".

     

    Please can you consider to separate achievement like that?

     

    Thank you and may the force be with you.

     

    I'm going to ignore your obvious lack of understanding in regards to the difference between Light Side, Dark Side, and Republic, Empire.

     

    Having said that. Calm down. The difference between having that achievement at 100% and having it at 50% is... nothing. There is no difference between having that one achievement at 50% or having one achievement worth half the points at 100% and another at 0%.

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