2 suggestions to marking targets that would improve my personal gaming experience:
- 1: Allow bindable hotkeys for target icons. This would be beneficial in PvE as some encounters spawn NPCs that are not present before they are engaged. The current marking mechanism involves a number of clicks once the action has already started. It would also be a quality-of-life improvement at all times to those who use the target marking system for coordination.
- 2: Remove target markers upon target death. This would be especially beneficial in PvP (to those marked). As it stands now, a player is marked through death, round change, etc. It is a fair use of the target system to be able to mark "high priority" targets, however it becomes somewhat unfair to those marked targets when every time they approach the action to be continuously focused upon without the other team doing any additional work. If a "high priority" target is marked and killed, there should be some effort/action required to remark them when they (magically come back to life and) return to the fight.