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Salemswrath

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Personal Information

  • Location
    Virginia/North Carolina
  • Interests
    Snowboarding, Gaming (Obviously), climbing, hiking, skydiving, sailing, horseback riding, etc, etc..
  • Occupation
    Scenic/Production Designer, 3D Animator, Screenwriter
  1. Just want to agree with everyone here that the blaster damage is significantly lower than it was before the patch, or the enemy got a big buff. I currently cannot complete the Kabal Station Defense quest due to only being able to kill about 20 of the 30 bombers, and that is full out blasters, missles, and EMP. Before the patch this was one of the easier ones for me to complete. The EMP seems weaker as well, doesn't destroy the larger vessels as well as it used to. The Jedi Ships are also much, much harder to destroy. In Kanz Minefield, same problems, plus, as I think someone mentioned earlier, the health bar above several hardpoints seem to have disappeared. The power conversion blaster fire seems to be the same regardless of which mode I am in. This is true in the level 50 quests as well as the lower level quests on lower level toons, so regardless of which Grade of equipment I am using.
  2. I agree, I really want "Galaxies" style, free roam, space combat. "R2, get this thing off Autopilot, it's going to get us all killed!"
  3. I agree as well. With the new Legacy options and the desire to stay on the same server with all of my friends, it would be great to see 16 character slots. I want to play each storyline twice choosing the opposing alignment options each time, plus, in doing so I can play each advanced class, so this would be great. EDIT: I definitely agree with having a reward system in Legacy that allows you to open more character slots as you go. With hopefully 16 being the max. As long as it doesn't cost 1 million credits... /signed
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