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Aeneascid

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  • Location
    Casa Grande, Arizona
  • Interests
    Gaming, Reading, Dreaming of The Old Republic...
  • Occupation
    Student
  1. From what i've read of the patch notes, I see no significant changes other than the Sniper gets a major buff.
  2. I'm pretty sure many other fellow healers have posted a sad post similar to mine but I truly feel that Bioware needs to make serious changes or at least revert back to the original bounty hunter. Never before have I disliked a game so much after a major content patch. Before 1.2, I was in full Battlemaster gear and as a healer, I considered myself a game changing player. Now i'm just bantha fodder who can hardly hold his own against Sentinels and Marauders (Which already were an overplayed class before 1.2) Bounty Hunter healers weren't overpowered so why were we nerfed with such brutality? Bioware reduces the effectiveness of a major CD that is essential for clutch healing moments by 50%. An ability that doesn't provide a significant amount of healing that used to cost no heat was changed so it cost 16 heat (That's as much as a Heatseeker Missle which got buffed). But wait, the way they justify this destruction of a healing class is by making our Area of Effect heal hit one more person. One. More. Person. Bioware didn't even have the common courtesy to making it a smart heal so it hit the people with the lowest amount of health. Many other healers will agree with me on this point. I'm also in full Rakata gear which is proficient for the new Denova operation on Hard Mode but due to the changes, I was the guy who the rest of the operation was carrying. When everyone starts getting into high-end PvE content in any new MMO they usually don't do so well the first few raids which is understandable, but myself being a seasoned healer not being able to keep up with the new content due to extreme heat generation along with the higher amounts of damage going out is unacceptable. I stepped out of my raid spot to give it to the Inquisitor healer (Healing Circle is quite O.P in my opinion). Is this fair Bioware? There are times in a operation boss when you probably need to spam heal but I can't due that anymore without becoming nonoperational for quite a long period of time unless i have my TWO minute cooldown up. I am an avid PvPer and raider, I've played multiple MMOs (L.o.L, BSG Online, W.o.W, A.o.C), and above all else I LOVE Star Wars. My love for the Star Wars genre kept me playing this game but it cant only keep me playing for so long and i really believe that time is up. My reason for this post is in the hope that some Bioware employee will see my plea for change and notices the cries of other players who are in a mass exodus from S.W.T.O.R.
  3. I'm pretty sure many other fellow healers have posted a sad post similar to mine but I truly feel that Bioware needs to make serious changes or at least revert back to the original bounty hunter. Never before have I disliked a game so much after a major content patch. Before 1.2, I was in full Battlemaster gear and as a healer, I considered myself a game changing player. Now i'm just bantha fodder who can hardly hold his own against Sentinels and Marauders (Which already were an overplayed class before 1.2) Bounty Hunter healers weren't overpowered so why were we nerfed with such brutality? Bioware reduces the effectiveness of a major CD that is essential for clutch healing moments by 50%. An ability that doesn't provide a significant amount of healing that used to cost no heat was changed so it cost 16 heat (That's as much as a Heatseeker Missle which got buffed). But wait, the way they justify this destruction of a healing class is by making our Area of Effect heal hit one more person. One. More. Person. Bioware didn't even have the common courtesy to making it a smart heal so it hit the people with the lowest amount of health. Many other healers will agree with me on this point. I'm also in full Rakata gear which is proficient for the new Denova operation on Hard Mode but due to the changes, I was the guy who the rest of the operation was carrying. When everyone starts getting into high-end PvE content in any new MMO they usually don't do so well the first few raids which is understandable, but myself being a seasoned healer not being able to keep up with the new content due to extreme heat generation along with the higher amounts of damage going out is unacceptable. I stepped out of my raid spot to give it to the Inquisitor healer (Healing Circle is quite O.P in my opinion). Is this fair Bioware? There are times in a operation boss when you probably need to spam heal but I can't due that anymore without becoming nonoperational for quite a long period of time unless i have my TWO minute cooldown up. I am an avid PvPer and raider, I've played multiple MMOs (L.o.L, BSG Online, W.o.W, A.o.C), and above all else I LOVE Star Wars. My love for the Star Wars genre kept me playing this game but it cant only keep me playing for so long and i really believe that time is up. My reason for this post is in the hope that some Bioware employee will see my plea for change and notices the cries of other players who are in a mass exodus from S.W.T.O.R.
  4. Aeneascid

    Loading Screen

    Ok well my main issue is the ridiculous time it takes for loading screens but it's particularly annoying when i'm zoning into any Warzone. The loading screens take so kriffing long that I get booted by the time the game allows me to move. Anyone else receiving this issue or is there a fix for my issue?
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