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sofiir

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Everything posted by sofiir

  1. From what i have seen on the forums and looking around is that the "Instant 60" characters made are limited to synthweaving, archeology, underworld trade for force users / armormech, scavenging, underworld trade non-force users. With 60s locked into these 5 skills, it makes me ask then why should i really make one besides trying out an advanced class that i haven't tried yet which doesn't leave many since I'm at legendary status. Why is this a locked in aspect? For newcomers of this game it is a helpful hand but it also limits them at the same time since if they make more than 1 non-force and force user then they get the same craft skill yes they can drop it and pick up another craft, but they then have to level it all the way to max and do the grind for mats and/or buy with the credits they don't have since they are new (not good) Why wasn't a system put in to pick our own crew skills? For veteran players like myself i have a number of toons, but not all max crew skills because they were made during increased xp time frames so they all have very low crew skill points. The new adjustments to gathering are really helpful but what about mission skills that is a credit sink that until maxing out doesn't yield much profit and its a long way to pay to 500 to start getting the grade 8 mats that you actually need Allowing players to also set up their crew skills for instant 60 would be a very nice addition to this very nicely revamped crew skill system which has not gotten much love since launch
  2. i was just playing then left to eat dinner and now the server is down.....i understand things happen but when all ur characters are on one server then it really sucks
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