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virgowars

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  1. So, I've recently returned after a long RL break. Had some coin saved up and thought I'd treat myself to an armor i remember seeing in the cartel market I wanted before i left. Pulled up the armors section and there is only 4 pages of armor listed. When i left, that armor section had about 15+ pages to it. Where has all this armor gone now? The set i wanted was the long sleeve version of the Eradicators armor. the Executioner's i think it's called. So where has all this old armor gone? Is it just not showing up or have they removed it for some silly reason?
  2. Please for the love of God do this, I'm so tired of great looking armor looking ridiculous when riding a great looking speeder because i have a cape or butt flap clipping through the vehicle.
  3. Create a 2nd Rocket Boot ability, new clickable icon I mean so that this version and the previous version both exist. This rocket boot behaves exactly like a normal vehicle would. 1.5 second cast and permanent. BOOM cartel money rolling in.
  4. Ok, so I'm not sure if it bugs anyone else when a "shuttle" comes to pick you up while you are inside a building, or in a cave etc. So it got me to thinking, wish we had teleporters. There are infact 2, the Rakata teleporter and the Gree. The rakata one leaves you with traces of lightening and the gree one does it's little cube thing. So, why not have a new ability or clicky item that uses the quick travel and fleet pass cooldowns on use that gives you those animations. Now you have TWO new cartel market items In fact you can have even more..... 1. Per character permanent clicky for Quick Travel 2. Consumable CC market Quick travel 3. Per character permanent clicky for Fleet Pass 4. Consumable CC market Fleet Pass 5-6 Account versions of 2 and 3
  5. On a side note, a hoverchair with out the datacrons, and a throne without the emblem would be GREAT to have. Figured i'd throw that in there since we were talking speeders. Also maybe a BARC
  6. I don't care "how" it get's fixed, just that it is fixed. As it is, they don't get a dime outa me on new mounts mostly because of this.
  7. When will robes and such clipping through speeders be fixed? In the preview window they don't clip, the robe or cape is properly folded under you. I don't use half the speeders i'd like because it just looks horrible with the clipping issues. So, whatever you are doing to make them not clip in preview, please apply it to the game world. Thanks
  8. I'll say this has been one of the most entertaining bouts of recruitment I've ever gone through. They do really try to get to know each recruit to see if you are a fit for them and vise versa. Between the involvement in both their forums and in game I feel like I've gotten to know the members and they me better than any recruitment I've ever gone through. Great bunch of people and I'm glad I've been able to get to know them.
  9. Looking for a RP guild , that has an active, social and sizable (not 4 people online type of guild) membership. Ideally I would like one that had at least 15+ people. I would prefer a guild with active vent as i tend to alt/faction hop and would like to be able to keep in touch and talk with my guild. I enjoy operations, but they are not primarily my cup of tea, but will gladly help in healing, tanking or dps'ing with one if needed. I tend to enjoy small group flash points more, along with other social activities and leveling. I have 50's (soon to be 55's on both sides of the fence) so a guild that has both sides represented would be ideal. Anway, if what I'm looking for is out there, give me a shout Would love to talk with you.
  10. I've seen some new abilites people have put out in video's for the level 55 cap. But what about these from one of their previews of the expansion? Showing an Assassin with a new saber spin ability that looks really nice Clip i'm specifically talking about is around the 30 second mark. I haven't seen this in any of the new ability previews, is available? Is it a new talent ability rather than a level ability? Please god don't let this have been cut, i've been leveling an Assassin just for this ability because it reminds me so much of one of my favorite SWG animations.
  11. This just boggles my mind, I see it all the time, but in SWTOR its so clear cut it just amazes me. Do most crafters really not know how to price anything? Currently I'm seeing the light, medium and heavy belts and bracers being put on the auction house for 10k a pop. Are you kidding me? Other than crafting these there is ONE and only ONE place you can buy an orange mod-able belt/bracer. The legacy vendor sells these for 75k + Legacy 10, or 75k + Legacy 20. That's it, that's your competition, a single vendor with a SET price. At the very least, 75k per item is your ceiling cap on pricing if you ignore the legacy level. Selling for 75k discounts the need for legacy level and a clear undercut on the game vendor itself. Heck, are you in a pricing war with a competing crafter, juggle between yourselves down to 50k. But to routinely see belts and bracers for 10k, with next in pricing at 15k etc. I mean do you just not care? You put in the time to learn and make these items, why undervalue your work so much? I honestly just don't get it. This isn't about price gouging, or market fixing, but when something is so clear cut in even what the game values an item at and you sell it for LESS, I just don't understand. Please explain this to me.
  12. New animation is horrid, if this goes live, my Shadow will be deleted. I will not play with that animation, would rather play an Assassin.
  13. I fixed it for you... How about this instead I got bored oneday
  14. In regard to bold text, do you remember when you first saw an orange schematic? Grade 1? 2? 3? I'm willing to run a sample size of say 500, i just would like to know when the earliest one is found (as i can't remember) and I'd like to do it as cheaply as possible lol.
  15. Ok, I started crafting knowing I was doing this JUST for the orange schematics. They have said that for every piece of green gear there is an orange schematic out there for it. It was also said that due to this, they put them in as acquired from Underworld Trading because they didn't want to overload the crafting trainers with patterns due to this significant amount. Now this all makes sense UNTIL you actually try to start getting these orange schematics. When I look at the GTN i always see the same darn patterns for sale. When I'm running missions, I'm getting the same darn patterns myself. In any particular tier i see a spread of oranges, but only 1 or 2 pieces of a set (for each armor type), but never more than that. With the sheer amount of patterns that would - should - could be available by their very own statements. For each level range in greens (for instance 10-20) for light, I've seen at least 2 styles with various color changes. Now at the very least, i'd expect at least 2 orange pattern sets (full sets mind you) for that level range to at the very minimum give you the 2 styles of orange even if they aren't the exact colors that you want. Instead we get a smattering of patterns, not full sets, and in random level ranges. This system is their answer to an appearance system, yet it's based all on a random chance in a mission that could give you rewards for the opposite faction or even duplicates, nor are they even producing full sets. Add to this that at this point I'm not seeing these massive amounts of patterns that would have overloaded the trainers as they suggested. Sorry for the wall of text, but is everyone getting these same results? Should I just abandon this search of orange patterns and throw out the idea of looking how I'd like?
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