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Mordercai

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Personal Information

  • Location
    Florida
  • Interests
    Reading, Studying, Videogames,
  • Occupation
    Student
  1. I have never had a problem with Carbonize not working, until I got the pvp armour set. I picked up the Powertech armour set that isn't the Supercommando one, and have enough pieces to receive the +.5s duration bonus. However, after testing multiple times on other players, I noticed that the skill just doesn't work at all. I don't know if its just the set or me, but one time during a hutball game tied 2-2 with 10s left our ball carrier was going down, and I was out of combat so i actually dropped one piece of my pvp gear to run up and carbonize and voila, it worked. As far as I can tell, the skill is broken with 2 pieces of the pvp set.
  2. Do Jug's have to be speced a certain way to get their force push move? Their leap is non-speced i know, but what about their knockback?
  3. I love this skill...aside from the typical "I have a jeypack on my back argument" , I don't feel it would be unreasonable to have this be a permanent skill. As my dps spec requires melee and range (I can't get myself to spec deep enough into ST to get it anymore) and I greatly enjoy the ability to be a melee and ranged fighter, I feel just a tad less mobile than I'd like to be in pvp with just grapple to get close to my enemies. I also don't feel like it would be op, but who knows. Thoughts?
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