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Kelvaris

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  • Posts

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  • Joined

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10 Good

Personal Information

  • Location
    Idaho
  • Interests
    Table top RPG's computer games, film.
  • Occupation
    Family man
  1. I love how more than half the posts on this and every other bug/exploit thread supports and defends the exploiters. It is sickening. Games should be determined by skill ad tactics, not cheap exploits. As far as I am concerned all exploiters should be perma-banned.
  2. I get stunned all the time with a full resolve bar. It doesn't seem to do anything. And yes, agents one shot me (or perceptibly) one shot me all the time, and I have about 13k health.
  3. Oh you work for Bioware? You know for fact it is working as intended? Funny seems bypassing obstacles in pvp designed to make you go around is "working as intended " these days. To all of you working as intended crowd, please point to the Bioware post that says so.
  4. The wall is there to make you go around. If you think glitching over it is "as intended" you haven't really played many games. It is an exploit and it needs to be fixed. It unbalances the game to favor whoever is attacking mid over who is defending it. If you were meant to do it there would be a path and a ladder.
  5. You are complaining that it takes no skill for the autofacer. But you want it gone because it makes it hard for you. This sounds like a L2P issue, not a mechanic issue. Get some skill, figure out how to do something other than bunny hop. Or go back to WoW, one or the other.
  6. Standing guard on the right during the battleground I watched several imps, one after another, Spider-man up the wall and get right to mid without having to go around. Just jumped a few times and they were over. Now I have noticed that they seem to get behind me awful quick when I am taking mid, and now I know why. THIS NEEDS TO BE ADDRESSED IMMEDIATELY. It is bad enough how imbalanced PvP is, but to have exploits/hacks/whatever ruining it as well is just about beyond belief. I know Bioware isn't a perfect company but I have come to expect much better than this.
  7. At level 26 I usually put out 200k heals in a match. I don't how that stacks with other healers... because the next guy in line is usually 2500 and self heals only. So yes there are not a lot of healers. But... this is what a healer can do. A tank gets focused cause he's out there making noise, and people get tunnel vision. They just want to bring that guy down. Why wont he go down, hitting him more should do the trick. Bring all your friends, why wont he go down? Cause I am healing him Of course that changes when they finally decide to focus the guy with the single saber standing in the corner waiving his hands. Hehe I do enjoy healing, but I don't really care for the imbalance as it is. It may be 53% overall but it is like 80/20 on my server (Begerens Colony). Hopefully some fixes will come soon.
  8. I stand corrected, replace "Jedi" with "Force Users". Good to know it is not just my imagination.
  9. I have noticed an advantage that the range classes seem to have. I can offer no proof as I don't have access to the win/loss statistics that the dev's do. But it seems to me ( see the word seems, that is the same as saying in my opinion ) that in order to appease the people playing non-Jedi they (the devs) have balanced the game the wrong way. I understand that the Jedi cannot be the dominate force they should be as people wouldnt play the game. However, making the Jedi everyone's whipping boy is a bad solution.
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