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Khyle

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Posts posted by Khyle

  1. THe Lead Writer stated in a TORwars podcast about this:

     

    They did the whole singular story thing like Marvel did, now they are moving onto a "Avengers" movie kinda thing.

     

    This has pretty much been their idea from F2P launch.

     

    The individual heroes are now part of a bigger story.

    Yet if I'm not wrong there was a Thor movie recently that happens AFTER the Avengers... and there's the Captain America movie too (maybe Iron Man 3 as well? can't remember). In other words, after doing group things they all go back to their own business.

     

    We will keep insisting, whether you consider it to be denial or not. The squeaky wheel gets the grease.

  2. No, No, and again NO! No more double xp until they have an opt out.

     

    I'm sick of paying for a period of time I effectively cannot use. And before the sheep start going on about "play a 55" or some-such, I want to play my leveling toons, and these double xp's ruin the ability to play them without either skipping (and missing out on comms etc) or over leveling.

     

    Cheers

     

     

    Bruce

    This, so much this.

  3. Pre-leveling sounds great when fighting "fodder" (with this I mean unimportant mobs of all kind) but imo it doesn't really cut it for boss fights. You are supposed to struggle against them, not roflstomp them! It's just not climatic enough. It's a tough situation, because fighting boss on the same level as you are isn't very immersive either. Being forced to use 30 lightsaber movements to bring down an enemy is a bit ridiculous and it makes you look like this, but the complete opposite (which is what happens when you are a level 55 char fighting anyone under level... 30?) just isn't compelling at all. Sure, you can stay there without clicking on any ability and just let your character block or evade every attack from your enemy until you get bored enough to kill them with a single real move, but it isn't exactly my idea of fun.

     

    I love your HUD though!

  4. Is he still with Bioware?

     

    Thought he was caught in the layoff rounds?

    No, this was after the round of layoffs had happened.

     

    I think it's what Aries_cz, Ohlen earned a pretty bad reputation after many things he had said were proven as false (remember all the talking about how a big group fighting an enormous enemy just isn't heroic?) so they probably decided it was better if he stayed silent and pretty much hidden in a dungeon, lol.

  5. The Korriban and Tython flashpoints sure look promising but I really hope this new storyline doesn't end up being gated behind raiding later. I hate it when that happens (as it did with Oricon).

     

    Quesh Huttball being finally confirmed is good news, can't wait to play it! I love Huttball and would be able to play it infinitely. I'd have wished for this road map to get a bit more specific about the things coming later, but I understand your wariness.

     

    Also, please give us the option to opt out of double xp. Yes, most people love it. But no, not everyone does.

  6. I didn't dislike TESO but as someone who hasn't played any of the former TES games aside from a few hours I couldn't really get into it, I just felt out of place. At the same time, it's the TES fans, single player gamers, who are more critical of that game since they don't think a MMO (let alone a themepark) is what that franchise is about and they say it ruins their immersion and so on. SWTOR had a bit of that problem too since many people including me would have prefered KOTOR 3, but unlike TES everyone and their mothers know Star Wars, the Jedi. the Dark Side, and so on, so it has a way broader appeal.

     

    So yeah... one way or the other I think TESO is probably going to flop. If anything I'd be more concerned about Wildstar, it doesn't have an established IP behind it but it has had more favorable reviews than TESO.

     

    Star Wars is Star Wars and it'll always have its niche. Many people, from many games' playerbases, will probably go play those games and then go back to their former games in 1 or 2 months. It's always like this. Even at its lowest point SWTOR managed to survive the release of Guild Wars 2, which was a considerably better and more appealing game.

     

    This game still has many flaws and I'll be forever resentful of them dropping the class stories (thankfully I still have some classes left to play), but as a whole the game is in a decent shape now, they have improved many things and it's making money through the CM. I'm sure it will do just fine this year; they just need to reveal a new expansion asap since GSF didn't really cut it for the many of us who don't care about space pvp.

  7. I definitely agree about the Bounty Hunter being possibly the best.

     

    The only problem is that sometimes you are treated as an Imperial loyalist or close to it by some NPCs, but most times you are able to answer them that you don't really care about what they're saying and that you are just there for the credits.

     

    It mostly depends on your character alignment too, though. Some work when they're LS (Knight, Consular, Trooper), some work when they're DS (BH, and maybe IA -although the latter should be more focused on their urgent missions) and some others just don't really feel very coherent either way (Sith classes especially: the dark-sided would theoretically be too arrogant and self-absorbed to bother with "inferior tasks" and the LS ones would refuse doing some evil things the Empire asks you to do in several side quests, making your character a bit bipolar if you want to do everything).

  8. Qui-Gon was actually the character I was reminded of the most while playing the Consular (I've leveled one 1-55 during the last month). I don't know if it was intentional, but it just was what I felt. Yoda was obviously a Jedi Sage too, though.

     

    As for the Knight, I've rolled a neutral one and he is pretty much the same as Anakin Skywalker during the Clone Wars/early RotS.

  9. Hey everyone!

     

    I wanted to let you know that I am actively working with Bruce to get you guys a "roadmap" style post. No info on when it will happen yet, but I will give you any updates as I have them. I know you are all eager to hear about what you can expect in 2014. It will be an exciting year and I can't wait for you guys to hear about it!

     

    To your second point Projawa, that isn't exactly correct. Certainly there are designs and systems that can take a while to design and implement, but we definitely have fresh and new designs coming into the game all the time! An example would be the "Tactical" flashpoint design you can see in 2.6. There are always new ideas and designs that we are moving towards.

     

    -eric

    Thanks Eric, looking forward to it!

  10. First, I agree with people who are telling you not to jump to conclussions so early.

     

    Second, it wouldn't be weird for the first movie on the trilogy to focus quite a bit on the more grown up characters (besides, you know Hamill/Ford/Fisher being back, no matter their age, is likely to be the main selling point for millions of fans all over the world) and by the end of it show them passing the torch to the younger characters. It would make for a smooth transition.

     

    And about their physical condition, especially Hamill and Fisher's, Hollywood has the best coaches out there, capable of doing some miracles. :p

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