BanPearson Posted February 13, 2020 Share Posted February 13, 2020 I started an attempt to estimate which disciplines highly depend on other players' debuffs: https://i.postimg.cc/FF88YyFs/Discipline-debuff-dependencies.png The percentages are an estimation based on parsely top scorers of how much of the overall DPS benefits from that debuff. E. g. Arsenal does 39 % tech attacks, so if someone provides the 5 % debuff, that'd be ~ 2 % more DPS, or ~ 0.4 % more group DPS with 4 D 2 T. TLDR: One discipline with armor debuff required on any challenging operation (*)Pyrotech/Plasmatech, Engineering/Sabotage, Vengeance/Vigilance strongly benefit from additional debuffsDidn't know Assassins/Shadows well enough to estimate (*) Very few disciplines fare well without an armor debuff, so I didn't research in detail for that one group in the world that runs with 8xVirulence and just marked the whole Sundered column red. Link to comment Share on other sites More sharing options...
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