Shayddow Posted January 26, 2020 Share Posted January 26, 2020 In the first chapter of KOTET, we revisit the world of Voss. This could have been a chance to update the Agents relationship with the person they "married" in the story-line. Particularly a light-side character would have at least kept in touch. And could have taken 1 small bit to rescue him/her. (after all, there is a small "aside" if you had taken down the star fortress over Voss, a similar small "aside" could have been done). Link to comment Share on other sites More sharing options...
HollyUSEC Posted February 1, 2020 Share Posted February 1, 2020 In the first chapter of KOTET, we revisit the world of Voss. This could have been a chance to update the Agents relationship with the person they "married" in the story-line. Particularly a light-side character would have at least kept in touch. And could have taken 1 small bit to rescue him/her. (after all, there is a small "aside" if you had taken down the star fortress over Voss, a similar small "aside" could have been done). This would have required an addition to the KOTET story itself. Each class having custom dialogue options is not the same as one class having an extra bit of actual story material. The KOTET story was the same for all eight classes. You would be quite correct in pointing out that this was one of the things players disliked the most about KOTFE/ET, because it drastically reduced the story's replay value, but it does explain why they did not put in any "asides" that had actual story material. The "aside" you mention for taking down the Voss Star Fortress is merely an added line of dialogue and a bonus quest auto-completing-- and further, it's available to ALL classes, not just one. Link to comment Share on other sites More sharing options...
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