MaximusNem Posted December 29, 2011 Share Posted December 29, 2011 I have been wishing for a system like they had in DAOC and still no MMO designer will wake up. Why can't they make a system where you have bases that you fight over and there would be a purpose to actually want them say buffs for leveling in PvE and PvP faster and buffs for each base you had. Each base would have its own buff assigned to it and if you had all of them you a new zone opened up for you where you can get elite pve and pvp items. Link to comment Share on other sites More sharing options...
ChuckThePug Posted December 29, 2011 Share Posted December 29, 2011 Don't we all. Pray to your idol Guild Wars 2 delivers or a DAOC 2 is created. I don't see it happening in Star Wars : The Old Voice Overs Link to comment Share on other sites More sharing options...
TheKommissar Posted December 29, 2011 Share Posted December 29, 2011 (edited) It's not a difficult concept to understand and I think SWTOR has the elements in order to make a highly successful RvR (Realm vs Realm, or Republic vs Empire) zone with pvp objectives that can be claimed and upgraded by guilds. The same bolster system in game would offer an experience for anyone of any level. Just take a hotspot planet and leave it devoid of any sort of PvE experience besides NPC guards and people can have both their objective based PvP and their open world PvP. Edited December 29, 2011 by TheKommissar Link to comment Share on other sites More sharing options...
Recommended Posts