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PTS Coming Down


EricMusco

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  • Dev Post

Hey folks,

 

PTS is going to be coming down in a little while. PTS copy will be down shortly as well. Thank you all again for your feedback and testing of Vandin. I will be back in the thread later today to let you know what other changes we have planned as we head into 5.9.3 launch.

 

-eric

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  • Dev Post

Hey folks,

 

Here are some of the final changes happening between the last PTS patch and live:

  • Throw the Huttball will now appear in the first slot of the po-up quickbar regardless of how a player receives the Huttball.
  • The map inside Vandin has been updated.
  • To address concerns regarding difficulty in getting “back into the match” after scoring, a grapple has been added which will take a player from the endzone to the nearby catwalk.
  • Consular stuns will work as intended.
  • The team arrows will now change dynamically similar to Queshball.
  • Fixed a variety of bugs related to Shield / Crit.
  • Players will now be stunned when the Vandin Huttball match ends.

-eric

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Hey folks,

 

Here are some of the final changes happening between the last PTS patch and live:

  • Throw the Huttball will now appear in the first slot of the po-up quickbar regardless of how a player receives the Huttball.
  • The map inside Vandin has been updated.
  • To address concerns regarding difficulty in getting “back into the match” after scoring, a grapple has been added which will take a player from the endzone to the nearby catwalk.
  • Consular stuns will work as intended.
  • The team arrows will now change dynamically similar to Queshball.
  • Fixed a variety of bugs related to Shield / Crit.
  • Players will now be stunned when the Vandin Huttball match ends.

-eric

 

Awesome changes! I can’t wait to test them out again! :D When can we expect a (dev) playtest again? Fri/Sat/Sun?;)

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  • Consular stuns will work as intended.
  • Fixed a variety of bugs related to Shield / Crit.

Great to see that the Consular stun is getting fixed but will you also fix the Commando's knockback (Concussion Charge)? It was reported pretty late but this is also a severe bug that must be fixed before hitting the live servers.

The knock back associated with concussion charge was not working.

 

In the previous play test (August 31, and September 1) the knock back was working.

 

Other than that, thanks for posting the changes; they sound great. Looking forward to playing it on the live servers!

 

 

Awesome changes! I can’t wait to test them out again! :D When can we expect a (dev) playtest again? Fri/Sat/Sun?;)

There is no more playtest; Musco just kept the PTS testers up-to-date on what will be changed before release.

Edited by Jerba
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