zoofar Posted December 29, 2011 Share Posted December 29, 2011 Besides the UI-elements needing to be individually scaleable/moveable. Please don't forget to add the following functionality also (in order of personal prio): * more actionbars, individually moveable, ressizable, and re-shapeable (steal from rift or WoW's Bartender addon by all means) * Target of Target frame * target of target castbar (ofc) * Ability to turn off portrait for target/target-of-target/player/companion/focus * ability to change health bar width/height for above as you can with ops frames. * Make buffs separate from frames, so they can be individually moved. * also add an option to separate buffs and debuffs for all frames ...while you're at it please don't forget to fix the stubborn persistant coverbar bug, so we can make it go away permanently...if we want. So in short - when you do this...don't do half a job, make sure you do an equal/better job than the rest of the MMO UI-teams out there. Otherwise your not completely finished game is uber-fun to play! Link to comment Share on other sites More sharing options...
aramilnaile Posted December 29, 2011 Share Posted December 29, 2011 I would also add some kind of 'threat meter' in % or colours. Link to comment Share on other sites More sharing options...
Perfik Posted December 29, 2011 Share Posted December 29, 2011 at least a suggestion !!!! +1 to those additions Link to comment Share on other sites More sharing options...
Gimano Posted December 29, 2011 Share Posted December 29, 2011 Clearly the better approach is creating an addon framework so that the addon guys, who knows very well what needs to be done, can work on it. Link to comment Share on other sites More sharing options...
cielsong Posted December 29, 2011 Share Posted December 29, 2011 +1 here too, these are great suggestions. Link to comment Share on other sites More sharing options...
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