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Double XP Consumables?


DarkLordSato

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So the XP consumables we have now are 25%. Why not sell Double XP Boosts on the CM? Maybe 1000 cartel coins for 1 boost and it lasts 3 hours?

 

They'd make a ton of money from that since people would probably buy 1-3 for the easy leveling. After all, it's $20 for 2400 cartel coins, and if the Double XP Boosts are 1000 coins, people have to pay that. One can do the starting planet in 1-2 hours if they space-bar through the conversations, and then do heroics the rest of the way. Would probably take 3 3-hour boosts to get to 70, since one can hit max level in like half a day if they do it right on the Double XP events.

Edited by DarkLordSato
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If people we're going to pay ~2000 CC or $20 to blitz through their class story in half a day in a mad rush to 70....

 

Why not just spend 2000cc on an instant 65, save some time and have an added server slot bundled in?

 

I understand some people want to play the story, but if you're trying to get to 70 in one day spacebarring then I don't think you're one of those people. Plus newer, hopefully not too much more expensive tokens will allow story and to start at 70 instead of 65.

 

So yeah...this is for all intents and purposes already in the game.

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