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Insta <level> tokens


Cuiwe

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How about you separate the 1-50 insta finish(the fact that an instant token ticks off your choices in 1-50) from the insta <insert level here>? I mean, I don't want easy mode, but a LOT of classes and their rotations are either incomplete or super unfun until ~60. And, no, it's not by accident.

 

So, just separate those and I believe you could at least increase your token sales by 150%(maybe even double it). Look, that's like free money to you, don't be stupid now.

Edited by Cuiwe
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Look, that's like free money to you, don't be stupid now.

They haven't been stupid. It's not a good idea to allow people to start their class stories already at level 60 or 65. (See also: 1001 threads arguing that the current rate of levelling is too *fast*, not too slow. I'm increasingly inclined to agree with them.)

 

The existing tokens aren't *start playing at level 60/65" tokens. They are "start playing at the beginning of KotFE(60) or KotET(65), including being at the right sort of level' tokens. The level you start at when you use a token is *almost* irrelevant.

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