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Merc/Mando Working As Intended


BlissDivine

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Remove Responsible Safeguards and give it to Powertech on a 2min cooldown, PT balanced again.

Reduce the healing of Kolto Overload back to 30%.

Change Trauma Regulators to a maximum of 6 stacks. It's a 40% heal.

 

Merc balanced, then the stupid FOTM rollers will roll sniper.

 

it was 35% and useless at that amount. you haven't balanced you've just removed everything they had.

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it was 35% and useless at that amount. you haven't balanced you've just removed everything they had.

 

^This. 35% is pretty damn weak for a 3 min CD DCD.

 

It was buffed to 40% for PTs then nerfed back to 35%. We still do not know if that was intentional or bug, since it was not in any patch notes and not acknowledgement from devs.

 

The level of dev competence and the quality of communication in this is game is epic... fail :(

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Were, were. They were op for a veeeeerrrrrrrrrrrrrrrrrrrrrry long time. And BW just ignored it. I fully expect the same treatment here. The thing I worry about is that Assault specialist / IO will suffer dramatically if they nerf our utilities too hard. And then we will be useless...again.

 

People should have thought about that before they over ran wzs with there fotms then. Every expansion same thing if dont want to be nerfed then stop infesting wzs with fotms its as easy as that.

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Not sure what period and what specs you are talking about for sins. At no point dec was over performing. They surely were powerful in most 2.0 era and currently. In 1.0, 3.0 and 4.0 they were under performing.

 

Hatred was very strong in the end of 2.0. Ridiculously OP in 3.0, but that was short lived. They were nerfed in 3-4 patches over six month to the point were the became meh, and have been ever since.

 

Tank was never really OP except in 1.0 era.

 

As for DCDs, I do not recall sin dps was considered highly survivable class. They were always okay in the survivability department, never too powerful.

 

During those time periods VGs and Mandos had god awful DCDs, in fact most classes had a lack of good DCDs, so sins had some pretty godly dcds for that time period. Sins were the longest lived OP class in the game, they are better now, but before all the extra survivability was added to other classes, they were top dog. There was a reason you saw nothing but sins and shadows for a very long time.

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Remove Responsible Safeguards and give it to Powertech on a 2min cooldown, PT balanced again.

Reduce the healing of Kolto Overload back to 30%.

Change Trauma Regulators to a maximum of 6 stacks. It's a 40% heal.

 

Merc balanced, then the stupid FOTM rollers will roll sniper.

 

So you want mandos to be 100% useless again. Got it.

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The only thing OP about Mercs is their defense. You get 3 free lives in healing as a dps.

 

The only way to fix them is to remove either Kolto Overload or Absorb Shield, or put them on drastically higher cooldowns.

Edited by oGPerses
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