Emaraa Posted December 26, 2016 Share Posted December 26, 2016 I have a ticket still open about this, but I figured I should post something here about it as well. The other day I made a Zabrak on the Imperial side to test out their creation options, and found that I really liked the "Imperial" Zabraks a lot more than the Republic variant. I unlocked the species ingame with some credits, so that I would have the ability to make an Imperial Zabrak over on the Republic. When I went to go remake that character, though, I found that the very pale/gray skin color option that I had when actually making the Zabrak on the Empire wasn't there, even though I had fully unlocked the species. I don't really understand why an option would be taken away, so I assume that it's a bug. I was really wanting to use that particular skin option on my new character, but all that's available for the Imp Zabraks when made on Republic are the standard red/orange/pinkish skin tones. Link to comment Share on other sites More sharing options...
Emaraa Posted December 28, 2016 Author Share Posted December 28, 2016 Still no response on the ticket. I've also submitted a bug report but I'd like at least some form of acknowledgement towards the bug, even if it's just to say I'll need to wait for the next patch for it to be fixed. Link to comment Share on other sites More sharing options...
Emaraa Posted January 4, 2017 Author Share Posted January 4, 2017 UPDATE: I received a response on the ticket, though it wasn't as helpful as I was hoping. From what I understood, the reply came from someone who isn't entirely sure if this issue is a bug, or an intended choice on the part of the developers. I made a second bug report about the issue, but I also posted another thread about the topic in the "Suggestion Box" part of the forums. Link to comment Share on other sites More sharing options...
Capella Posted January 20, 2017 Share Posted January 20, 2017 UPDATE: I received a response on the ticket, though it wasn't as helpful as I was hoping. From what I understood, the reply came from someone who isn't entirely sure if this issue is a bug, or an intended choice on the part of the developers. I made a second bug report about the issue, but I also posted another thread about the topic in the "Suggestion Box" part of the forums. Tait said it was a bug and would be investigated. Hopefully it will still get fixed. Link to comment Share on other sites More sharing options...
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