sartt Posted December 10, 2016 Share Posted December 10, 2016 There was no reason at all for removing it. This is just a prime example of Devs doing stupid thing THAT NO ONE ASKED YOU ALL TO DO. Link to comment Share on other sites More sharing options...
dr_mike Posted December 10, 2016 Share Posted December 10, 2016 (edited) prime example of Devs doing stupid thing You may want to watch the fingers you're pointing. Game discussion is over here - http://www.swtor.com/community/forumdisplay.php?f=255 You may want to skim that subforum and the Suggestion subforum as I believe the topic is already being discussed at some length. This subforum is for the discussion of the overall Star Wars storyline, not game topics. This is the sticky that explains that - http://www.swtor.com/community/showthread.php?t=85 Edited December 10, 2016 by dr_mike Link to comment Share on other sites More sharing options...
TalonVII Posted December 10, 2016 Share Posted December 10, 2016 Considering the fact that Mercs already have weapons in two hands, it makes sense to take flame throwers from them and leave it for PTs considering they have a complete hand free and able to stuff in a bunch of weapons like that. Link to comment Share on other sites More sharing options...
SavageScar Posted December 30, 2016 Share Posted December 30, 2016 It may have had no purpose, but it looks so cool that is one of the reasons why I played a Bounty Hunter to feel like an actual mandalorian. http://www.swtor.com/r/vKr9Hj Link to comment Share on other sites More sharing options...
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