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Character facial animations subjectively much worse.


stoopicus

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From the 5.0 release notes:

 

Added new engine technology to improve fidelity of facial expressions in conversations and cinematics for all characters across the entire game. This graphical improvement is visible on High Shader setting.

 

Could you elaborate on this? Because my first reaction to KotET was "Why is everyone comically grimacing all the time?"

 

It might just be me but things looked much more natural to me pre-5.0. Uncanny Valley ahoy!

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