Jarons Posted November 14, 2016 Share Posted November 14, 2016 No one is done now! Mwhahhaha! I changed the pricing on ground units so you have to go back and check that. Not the weight, their costs. The Hutts no longer have control over the ground unit production and with sweeping tax cuts from the Senate, the cost of ground units have been cut by to 1/10 the price. Sil I hate you so much it took me so long to get my ground force I had done.Your a evil evil man and I will cut you PC down. Link to comment Share on other sites More sharing options...
Silenceo Posted November 14, 2016 Author Share Posted November 14, 2016 Sil I hate you so much it took me so long to get my ground force I had done.Your a evil evil man and I will cut you PC down. To be fair... They were rather expensive compared to space units before. Link to comment Share on other sites More sharing options...
Jarons Posted November 14, 2016 Share Posted November 14, 2016 To be fair... They were rather expensive compared to space units before. Hey sil why did you remove techniques and other specifics for training units? Link to comment Share on other sites More sharing options...
Silenceo Posted November 14, 2016 Author Share Posted November 14, 2016 Hey sil why did you remove techniques and other specifics for training units? They were counter-intuitive for this iteration, as well as causing a lot of bloat. Link to comment Share on other sites More sharing options...
Jarons Posted November 14, 2016 Share Posted November 14, 2016 They were counter-intuitive for this iteration, as well as causing a lot of bloat. But I liked that feature well OK so how do we create specific units now? Link to comment Share on other sites More sharing options...
Silenceo Posted November 14, 2016 Author Share Posted November 14, 2016 But I liked that feature well OK so how do we create specific units now? Link to comment Share on other sites More sharing options...
Jarons Posted November 15, 2016 Share Posted November 15, 2016 Lmao OK than well I have to get back at it hopefully my writer's block clears up. Link to comment Share on other sites More sharing options...
MadDutchman Posted November 15, 2016 Share Posted November 15, 2016 Lmao OK than well I have to get back at it hopefully my writer's block clears up. I'd be happy to help you write your bio if you give me all your faction traits to work from Heck it took great self restraint for me not to turn my faction bio into a small novella and actually start working on the faction... Link to comment Share on other sites More sharing options...
Jarons Posted November 15, 2016 Share Posted November 15, 2016 I'd be happy to help you write your bio if you give me all your faction traits to work from Heck it took great self restraint for me not to turn my faction bio into a small novella and actually start working on the faction... Here you go. Faction (2) - Sith Society: Traditional hatreds spur them to fight, and their warrior society unites them with other Sith or Sith-aligned factions in the galaxy (Sith species not order) - Efficient: Due to their precarious situation, they’ve learned how to efficiently and quickly extract resources from their worlds. Navy (3) - In combat repairs: crews can keep their capital ships’ primary systems running even after sustaining more damage than most typical ships can - High Speed Reflexes: interceptor pilots can react at high speeds better than normal pilots. - Sharpshooting Gunners: capital ship gunners are exceptional at hitting their targets. Infantry (2) - Advanced Massassi: Massassi of the Nwit Caste have adapted to use blasters and other weapons. - Tactical Awareness: Nwit Caste soldiers are all trained at some level to use tactics. The Massassi especially have been taught crude tactical maneuvers Vehicular (2) - Advanced Transport Engines: transports are faster - Mobile Infantry: external modifications to the vehicles permit more infantry to ride on the outside of the vehicles. Force (5-1) - Sith Alchemy: The Nwit Caste has the ability to use Sith Alchemy - Sith Instruction: Nwit Caste Acolytes are trained by master instructors, accelerating their training. - Sith Magic: the Nwit Caste has the ability to use Sith Magic - Rapid Casting: Nwit Caste Sith have trained together to cast complex sith magic spells faster. Tech (3) - Stealth Tech: Nwit Caste has stealth technology - Advanced AI: droids have a more advanced AI improving their tactical awareness - Laminanium: They have access to self-repairing metal Heroes (3) - Sith Training: characters have undergone intense sith training, making them physically and mentally tougher - Martyr's: When a Hero dies, the faction gains 20 skill points to spend immediately. The points on cooldown are unaffected. Does not work with suicides or ritual deaths. - To the Victor, the Spoils: When a Hero from another faction is killed by one of this factions Heroes, it steals 20 of the defeated character's skill points. Production (1+1) - Parts from Cayvet: Parts for ships, vehicles, and droids come from Cayvet to be assembled in Nwit Shipyards and Factories. Nwit Caste has reduced build times. - Alchemists of Cayvet: Every other week, the Nwit Caste receives a shipment of 500 Sithspawn Construction (1) - Sith Construction: The Nwit Caste’s Massassi have been taught how to build force-enhancing structures. Link to comment Share on other sites More sharing options...
MadDutchman Posted November 15, 2016 Share Posted November 15, 2016 Here you go. ... I wasn't being serious! that isn't supposed to be public info yet Though I'll take a look through and see if I can help anyway Link to comment Share on other sites More sharing options...
Silenceo Posted November 15, 2016 Author Share Posted November 15, 2016 (edited) Snip Plagiarism and false traits do not suit you. Edited November 15, 2016 by Silenceo Link to comment Share on other sites More sharing options...
Jarons Posted November 15, 2016 Share Posted November 15, 2016 (edited) Plagiarism and false traits do not suit you. Well it was just to help him am not using those trait's. Not to mentioned I never claimed those were mine. Edited November 15, 2016 by Jarons Link to comment Share on other sites More sharing options...
Jarons Posted November 15, 2016 Share Posted November 15, 2016 I wasn't being serious! that isn't supposed to be public info yet Though I'll take a look through and see if I can help anyway Good thing that isn't traits from m factions its from another players from a older version of conquest sil held. Link to comment Share on other sites More sharing options...
MadDutchman Posted November 15, 2016 Share Posted November 15, 2016 (edited) Good thing that isn't traits from m factions its from another players from a older version of conquest sil held. My faction would not have liked that faction anyway lol Edited November 15, 2016 by MadDutchman Link to comment Share on other sites More sharing options...
Jarons Posted November 15, 2016 Share Posted November 15, 2016 (edited) My faction would not have liked that faction anyway lol Lol.most people wouldn't have liked that faction am sure. I just realized its going to be a 3 way match in the first round since its only 7 of us as far as I know.Unless the mad scientist Cheat decide to join. Edited November 15, 2016 by Jarons Link to comment Share on other sites More sharing options...
Silenceo Posted November 16, 2016 Author Share Posted November 16, 2016 Alright, just wanted to say a few things. Yes, as Jarons pointed out, we only have 7 but no there would not be a 3 way in round one. If we had one more player we could get this to go a lot smoother. One solution, would be to, as a group, create a fill-in faction. Another, is that when the matches are getting setup, one will receive a free pass to round 2, but will suffer a few penalties to compensate. Also, in regards to rulings during the matches, it is expected that in order to keep the pace up and not get hung up on petty things, that people read the rules and the game details well, before their match starts. The pace will not leave room for multi-day debates on rulings and often will have to make your points in a concise manner. As for the debates themselves, most battles will last more than one turn so while you should try and be as concise as can be, there is no rush to get a book worth of text every turn. That said, I just ask that people speak their mind when it comes to the debates, as to avoid beating around the bush. We simply won't have time to allude to things within a single battle, since each turn that they go on they will have progressed. That is not to say alluding to things you are planning is against any rule, I merely mean it in the sense that if you don't make a point in a debate for a battle, alluded to or not it will not be counted unless you make it. Now, if I could speak to each of you in your faction docs, that would be lovely, so that I may checkup on the progress. Link to comment Share on other sites More sharing options...
Jarons Posted November 16, 2016 Share Posted November 16, 2016 Alright, just wanted to say a few things. Yes, as Jarons pointed out, we only have 7 but no there would not be a 3 way in round one. If we had one more player we could get this to go a lot smoother. One solution, would be to, as a group, create a fill-in faction. Another, is that when the matches are getting setup, one will receive a free pass to round 2, but will suffer a few penalties to compensate. Now, if I could speak to each of you in your faction docs, that would be lovely, so that I may checkup on the progress. Creating a NPC faction would be fun.Who would control it?If we vote to have someone skip I vote for star faction.I don't know what it I'd and I don't like it yet lol. Sil I finished my trait's come check them please.Also I started comment thread defending ones I believe you would object to. Link to comment Share on other sites More sharing options...
Silenceo Posted November 17, 2016 Author Share Posted November 17, 2016 Just want to check up on everyone's progress. How goes the faction/navy/ground force creation? Who is still working and who is done?? Link to comment Share on other sites More sharing options...
karadron Posted November 18, 2016 Share Posted November 18, 2016 Just want to check up on everyone's progress. How goes the faction/navy/ground force creation? Who is still working and who is done?? I need an answer to a question. And approval of perks and stuff. Then I'm done. Link to comment Share on other sites More sharing options...
Jarons Posted November 18, 2016 Share Posted November 18, 2016 Just want to check up on everyone's progress. How goes the faction/navy/ground force creation? Who is still working and who is done?? I need to do 1 more perk and have you check them and finished making my second character and am done. Link to comment Share on other sites More sharing options...
Silenceo Posted November 19, 2016 Author Share Posted November 19, 2016 Just a heads up... When your match starts, make sure to check your inbox regularly. I am not saying that there will be something important... but there will be something important... Also, there will be a few messages that you will need to decode or make sense of in order to take full advantage. Link to comment Share on other sites More sharing options...
Jarons Posted November 19, 2016 Share Posted November 19, 2016 Of course their going to be hidden messages why wouldn't it be. Link to comment Share on other sites More sharing options...
Silenceo Posted November 19, 2016 Author Share Posted November 19, 2016 Of course their going to be hidden messages why wouldn't it be. A forum game without secret messages? Who do you think I am?!?!?!?! (now to see if anyone remembers which characters I ascribed that to... Link to comment Share on other sites More sharing options...
Jarons Posted November 19, 2016 Share Posted November 19, 2016 A forum game without secret messages? Who do you think I am?!?!?!?! (now to see if anyone remembers which characters I ascribed that to... Well am looking forward to the first match can't wait to see who in it. Link to comment Share on other sites More sharing options...
karadron Posted November 19, 2016 Share Posted November 19, 2016 A forum game without secret messages? Who do you think I am?!?!?!?! (now to see if anyone remembers which characters I ascribed that to... I have...questions. About certain things. That I know certain people know the answers to but I don't. Link to comment Share on other sites More sharing options...
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