Jocken Posted October 24, 2016 Share Posted October 24, 2016 I returned a few weeks ago to the game after a long pause. and I am playing through the chapters and I got to say this... Zakuul or whatever it is, whoever created the area and had the ingenious idea of running back and forth through the area like some bad jo-jo, quest there, kill lots of knights, quest back to the dockingyard, again even in spite you just was there, lots of mobs, and back and forth SAME area over and over and over again. someone with a brain get a hold of the idea structure over at whoever is creating these quest lines cause repetition is the death of subscription and I enjoy the game so much I subscribe but if I have to go back and forth to the dockyard one more time, then some game creator will have a cursed blister growing out of their arse. Link to comment Share on other sites More sharing options...
JLazarillo Posted October 24, 2016 Share Posted October 24, 2016 The amount of ambushes is pretty annoying. The trick to getting rid of them is to run through until they all spawn, then kill yourself. They'll despawn and you won't have to fight any extras. Link to comment Share on other sites More sharing options...
cool-dude Posted October 24, 2016 Share Posted October 24, 2016 I don't have an issue with the mobs, but going back and forth I do have a problem with. The mobs are just there to add atmosphere to the storytelling, and without them you'd have nothing but cut scenes in your kotfe experience. Leveling is what needs to be fixed. If we are required to go through the mobs, fine, but make them drop lots of creds or something we can sell for lots of creds. Link to comment Share on other sites More sharing options...
CedreaRO Posted October 27, 2016 Share Posted October 27, 2016 snip You got the right idea. Too bad they wouldn't implement such things. Link to comment Share on other sites More sharing options...
americanaussie Posted October 30, 2016 Share Posted October 30, 2016 I returned a few weeks ago to the game after a long pause. and I am playing through the chapters and I got to say this... Zakuul or whatever it is, whoever created the area and had the ingenious idea of running back and forth through the area like some bad jo-jo, quest there, kill lots of knights, quest back to the dockingyard, again even in spite you just was there, lots of mobs, and back and forth SAME area over and over and over again. someone with a brain get a hold of the idea structure over at whoever is creating these quest lines cause repetition is the death of subscription and I enjoy the game so much I subscribe but if I have to go back and forth to the dockyard one more time, then some game creator will have a cursed blister growing out of their arse. I quick travel to shuttle landing. Run through it. When ready the quest pops up with quick travel to gravestone in mission log. So I used that. Originally it didn't have that feature. I find Kaliyos quest more...bleh lol Link to comment Share on other sites More sharing options...
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