ViciousFett Posted June 4, 2016 Share Posted June 4, 2016 (edited) *Note, these notes are purely my own suggestions, not actual changes. All player classes can now equip any weapon type via the new Weapons tab in the Character Pane once the corresponding class stories have been completed in your Legacy. • Knight/Warrior - Lightsaber/Vibrosword (one shared slot, completing both unlocks offhand slot) • Councilor/Inquisitor - Dualsaber/Electrostaff (one shared slot) • Agent - Battle Rifle/Sniper Rifle (one shared slot) • Scoundrel/Bounty Hunter - Pistol (completing both unlocks offhand pistol slot) • Trooper - Assault Cannon Legacy unlocked weapon slots are ONLY used for Heroic Moment abilities. However, by checking the small box next to weapon's slot the weapon will be visibly equipped on the character at all times (holstered position). Heroic Moment abilities can still be used even if the weapon slot is set to invisible, but a weapon will need to be equipped. New Heroic Moment Abilities • Knight - Saber Ward (2min cd) {Saber} • Warrior - Saber Throw (10 sec cd) {Saber} • Trooper - Hail of Bolts (no cd) {Assault Cannon} • Bounty Hunter - Unload (30 sec cd) {Pistol} • Scoundrel - Flourish Shot (15 sec cd) {Pistol} • Agent - Ambush (20 sec cd) {Sniper or BR} • Councilor - Low Slash (15 sec cd) {Dualsaber} • Inquisitor - Lacerate (no cd) {Dualsaber} New Heroic Moment Mechanic In addition to being able to use Heroic Moment whale a companion is summoned, you can also preform the ability while 3 or more raid buffs are active. Edited June 4, 2016 by ViciousFett Link to comment Share on other sites More sharing options...
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