eskandare Posted May 16, 2016 Share Posted May 16, 2016 (edited) The Cathar Head #2 is using the UV head texture map for the eyes mesh, instead of the eye texture map. I'm sure this has been a reported issue, it is an easy fix within the engine to tell the mesh to use the correct materials. Edited May 17, 2016 by eskandare additional Link to comment Share on other sites More sharing options...
Recommended Posts