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Threatening Strike/Pummel On Companions


Bellendaine

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These companion abilities have been graphically broken since 4.0. It's now 4.2a and no fix.

 

Whenever a force-using/lightsaber-wielding companion uses these abilities, they jump in place, not to the targeted mob. So they fight each other in melee from a vast distance, and continue to do so with other abilities. It looks stupid. It's immersion breaking.

 

Please fix it. Thank you.

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