karadron Posted December 22, 2015 Share Posted December 22, 2015 I feel avoided. Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 I feel avoided. Why is that. Link to comment Share on other sites More sharing options...
cs_zoltan Posted December 22, 2015 Share Posted December 22, 2015 I feel avoided. Must be the syphilis. Link to comment Share on other sites More sharing options...
karadron Posted December 22, 2015 Share Posted December 22, 2015 Why is that. I haven't done a Week 1 IC yet. Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 I haven't done a Week 1 IC yet. I only done one so far my self. Link to comment Share on other sites More sharing options...
Silenceo Posted December 22, 2015 Author Share Posted December 22, 2015 (edited) Name: Xil’Drom, The Cloak Profession: Assassin Species: IR-9X Replicator Droid Gender: Masculine Clothing: Upper torso with extra armoring (to protect canisters) Items: Vibro-Hands - Middle, ring, and pinky fingers have bladed tips that form together to form a point, with the side of the pinky also having a bladed edge. Ultrasonic generator in the insulated palm. Fusion Cutter - Extends from right index finger. Finger Spike - Extends from left index finger. Frequency Monitor - Top of right palm. Comlink - Top of left palm. Climbing Claws - Underside of finger tips, and front of feet. Grappling Hook - Under the left wrist. Wrist Cord Launcher - Under the right wrist. Wrist Lasers - Both wrists, top side. Gas Projector - Mouth, 2 tubes. One for smoke, one for poison. Flame Projector - Chin mounted, right side, with the cannister in the upper sternum. Carbonite Projector - Chin mounted, left side, with the cannister in the Lower sternum. Macrobinocular - Installed into eyes. Poison Canister - Left Pectoral. Smoke Canister - Right Pectoral. Sensor Scrambler - Built along the back, causing a bulge, much like SkyTrooper’s armor back. Dart Launcher - Both thumbs, only firable when thumb aligns with rest of forearm. Darts are stored within the forearms, and when one is fired, another is loaded into the thumb. None lethal, tranq darts. Scattergun - One installed within each shin, aimed upwards to fire out of the knee. Personal Shielding - Installed on the buttox. Holo-Disguise - Built into chassis. Physical traits: Age: 20 Skin: Black and Grey Complexion: Reflective Silver Hair: None Eyes: Red Build: Average Height: 2 meters Weight: 130 kg Psychological details: Likes: Duty, Honor, Justice, Swift Judgement, Patriotism, Subtlety, Silence Dislikes: Loud Noises, Force Users, Corruption, Droid Abusers, Traitors, Indecision Indifferent: Cruelty, Balance, Politics, Cheap Shots Bio: Originally, he was but a regular IR-9X Replicator droid, and had been among the Droid Uprising ever since those of his kind had joined them. He has served now for years as a simple spy, but has always wanted to be so much more. With the Uprisings arrival on their new planet however, Albaf knew that the DU must now work, for the time being, from the shadows. They could not risk a full frontal assault at this time, and thus had to lay in wait, building their strength until they could liberate droids with less risk to the cause. It was then that the idea of modifying a IR-9X Replicator into an elite assassin emerged, with the most skilled among them being selected for extensive modifications. With their home needing to remain hidden from the galaxy, until it was ready to emerge and stand proud amongst others without threat of enslavement, Xil’Drom accepted the task eagerly. He vowed to protect his brethren, and to ensure that those who opposed the Uprising, would not be in a position to cause it harm. He was filled with zeal to serve the Uprising, and in order to do so, has honed his skills. While he still has much to learn, he proudly awaits for when he is needed. Until then, he would act as a silent guardian… Innates: Chosen from the Best: His status as one of the best Replicator series of droids was earned by his ability to mimic not just appearance, but mannerisms and voice patterns better than others of his model, leading to his selection as an assassin. Increased Infiltration skill. Overzealous: Being intensely devoted to the cause mean he tends to act quickly, decisively, and without much forethought. As a result when he’s forced to improvise he tends to kill, destroy, and act impulsively. However, this does mean his loyalty and motivation are very high. Resourceful Assassin: He is skilled at incorporating his equipment and gadgetry into his martial art centralized fighting style, while staying in constant motion. Due to this skill, he has become adept at managing his energy reserves. Skills: T1 Infiltration - R2 L 1 (24) Assassination - R2 L1 (24) Agility - R1 L3 (3) Ingenuity - R1 L1 (1) T2 Martial Arts - R2 L1 (24) Gadgets - R2 L1 (24) Edited December 22, 2015 by Silenceo Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 Sil I have to say that's way to Much. equipment. Link to comment Share on other sites More sharing options...
Silenceo Posted December 22, 2015 Author Share Posted December 22, 2015 Sil I have to say that's way to Much. equipment. I cleared it with Star, but he did bulk up a bit. (Nor did I give him anything exceedingly rare) Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 I cleared it with Star, but he did bulk up a bit. (Nor did I give him anything exceedingly rare) It's not rare just a lot and only way I see him carrying all that is if he grow a a extra hundreds pounds it's a lot of equipment Sil I think it should be cut down to half. Link to comment Share on other sites More sharing options...
Silenceo Posted December 22, 2015 Author Share Posted December 22, 2015 (edited) It's not rare just a lot and only way I see him carrying all that is if he grow a a extra hundreds pounds it's a lot of equipment Sil I think it should be cut down to half. Not nearly as heavy as you would think, considering most of it is built into his chassis. Nor is he lugging around a Jetpack, which by itself would weigh about as much as over half of this combined. (excluding perhaps the scrambler) Add in the fact that it is distributed across his body instead of in one spot, it shouldn't disrupt his balance all that much. Vibro-Hands - Already mostly there as regular hands, but with probably around 3 pounds added. Fusion Cutter - At most 1 pound, probably less. Finger Spike - At most 1 pound, probably less. Frequency Monitor - Less than a pound. Comlink - Less than a pound. Climbing Claws - Very light, not sure if all of them are even a pound. Grappling Hook - Probably around 5 pounds. (counterbalanced by darts) Wrist Cord Launcher - Probably around 5 pounds. (counterbalanced by darts) Wrist Lasers - Probably around 5 pounds each. (counterbalanced by darts) Gas Projector - Basically a tube to compress and expel contents, few pounds at most. Flame Projector - Basically a tube to compress and expel contents, few pounds at most. Carbonite Projector - Basically a tube to compress and expel contents, few pounds at most. Macrobinocular - Merely adding another set of lenses, less than a pound. Poison Canister - Small, could of easily fit on a utility belt. Smoke Canister - Small, could of easily fit on a utility belt. Sensor Scrambler - Some-what heavy, biggest addition, installed along back to counterbalance. Dart Launcher - Light, each dart is lighter, per space occupied, than metal. Aka, lightens the arm. Scattergun - Sizes range from pistol to rifle, built into shin Personal Shielding - Small, fits on a belt Holo-Disguise - Already built into his droid class Edited December 22, 2015 by Silenceo Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 (edited) Character: Name: Kinu Ha Profession: Biologist, Cloner Age: 1386 (no, not a typo) Species: Kaminoan, yellow eyes Gender: Female Clothing: Kaminoan Clothing (as seen in EP2) Items: Bag with vials of genetically engineered enzymes Datapad with informations about the kaminoan cloning processes Strill pet Psychological profile:One of the few kaminoans that actually care about their "products". She has a much lower standard than Ko Sai and thus doesn't kill a clone because he isn't 100% perfect. She loves her strill pet and is sometimes experimenting using its genetics, although not on the pet itself. Is eager to help others with her knowledge in genetics and cloning, especially if she can gain knowledge as well. History:Genetically engineered for a longer lifespan, A clone of jedi master kina ha, who was genetically engineered for a longer lifespan of more than 3,000 years, yet not force-sensitive. One of the head designers of kaminoan clones due to her long experience. Secretly joined the ISG when the cloning stagnated after the destruction of the 2nd Death Star. Innate Abilities:Cloner: As one of the developers of kaminoan clones she has great knowledge of cloning processes and technology. Decreases cost for cloning facilities and improves quality of clones. Scientific Method: This character has a knack for finding the right combination or method to attempt in her line of work, genetics. Due to this, she is less likely to run into a road block or get stuck on a problem when doing her research. Renowned Researcher: She is famous among the scientific community for her accurate and well documented research. Other scientist characters know of and respect her. Goals:Improve cloningTake KaminoBring kaminoan cloners back to glory Character Skill Tree:Research: Medical Training (Tier 1): Rank 3 Level 0 (Points: 30)Research: Modification (Tier 1): Rank 3 Level 0 (Points: 30)Research: Schematics (Tier 1): Rank 2 Level 5 (Points: 20)Research: Abstract Projects (Tier 4): Rank 3 Level 0 (Points: 120) Total: 200 Edited December 22, 2015 by CheaterLL Link to comment Share on other sites More sharing options...
StarSquirrel Posted December 22, 2015 Share Posted December 22, 2015 (edited) I think Sil may or may not have grasped fully what what happening... The new guy is very bulky, very heavy, and most of his equipment was strapped on to the outside or placed within an expanded chassis (which adds to bulk and weight). Of course, Sil doesn't see this as that much of an impediment but trust me all this will be quite an issue. In fact (and Sil knows this) but this character is practically useless until some of his research and testing and such catch up enough to make it viable. Note: Forgot to mention it before, but I know I had a comment in the doc, that 100 kg is way too light. Needs to be much higher, closer to 130 kg to pack in all that kit and it doesn't even have armor (does have a shield though) Edited December 22, 2015 by StarSquirrel Link to comment Share on other sites More sharing options...
cs_zoltan Posted December 22, 2015 Share Posted December 22, 2015 Character Skill Tree:Research: Medical Training (Tier 1): Rank 2 Level 0 (Points: 30)Research: Modification (Tier 1): Rank 2 Level 0 (Points: 30)Research: Schematics (Tier 1): Rank 1 Level 5 (Points: 20)Research: Abstract Projects (Tier 4): Rank 2 Level 0 (Points: 120) Total: 200 Isn't it suppose to be: Research: Medical Training (Tier 1): Rank 2 Level 0 (Points: 10)Research: Modification (Tier 1): Rank 2 Level 0 (Points: 10)Research: Schematics (Tier 1): Rank 1 Level 5 (Points: 5)Research: Abstract Projects (Tier 4): Rank 2 Level 0 (Points: 40) Total: 65 Also Abstract Projects have a requirement: all 4 T1 abilities to be rank 2 at least. Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 (edited) Isn't it suppose to be: Research: Medical Training (Tier 1): Rank 2 Level 0 (Points: 10)Research: Modification (Tier 1): Rank 2 Level 0 (Points: 10)Research: Schematics (Tier 1): Rank 1 Level 5 (Points: 5)Research: Abstract Projects (Tier 4): Rank 2 Level 0 (Points: 40) Total: 65 Also Abstract Projects have a requirement: all 4 T1 abilities to be rank 2 at least. Was a small automation error, fixed it. All Ranks were 1 too low. Edited December 22, 2015 by CheaterLL Link to comment Share on other sites More sharing options...
StarSquirrel Posted December 22, 2015 Share Posted December 22, 2015 (edited) Isn't it suppose to be: Research: Medical Training (Tier 1): Rank 2 Level 0 (Points: 10)Research: Modification (Tier 1): Rank 2 Level 0 (Points: 10)Research: Schematics (Tier 1): Rank 1 Level 5 (Points: 5)Research: Abstract Projects (Tier 4): Rank 2 Level 0 (Points: 40) Total: 65 Also Abstract Projects have a requirement: all 4 T1 abilities to be rank 2 at least. You can't have a Rank 2, level 0... 10 points is Rank 1, level 10. I had to change my entire method of counting skill points because of that in 1.0 so if it has changed since then and Sil's completely neglected to let me know then I'll be very sad... Edited December 22, 2015 by StarSquirrel Link to comment Share on other sites More sharing options...
cs_zoltan Posted December 22, 2015 Share Posted December 22, 2015 Was a small automation error, fixed it. All Ranks were 1 too low. What about the requirement for the T4? You can't have a Rank 2, level 0... 10 points is Rank 1, level 10. I had to change my entire method of counting skill points because of that in 1.0 so if it has changed since then and Sil's completely neglected to let me know then I'll be very sad... Tell it to Cheater, I use R1 L10 instead of R2 L0, but practically they are the same Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 You can't have a Rank 2, level 0... 10 points is Rank 1, level 10. I had to change my entire method of counting skill points because of that in 1.0 so if it has changed since then and Sil's completely neglected to let me know then I'll be very sad... Yes, I know, but you don't know how stupid that seems for a computer. And I have all my skill calculations automated, I can finish a whole skill tree in less than 5 minutes, I only needed one minute for this particular one because it's so specialised. Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 What about the requirement for the T4? Sil didn't complain when I showed it to him. Personally I think it makes no sense for this specific character because he would have to have skills in something he never even came close to, yet he has skills in abstract projects, being a lead designer on Kamino. Link to comment Share on other sites More sharing options...
cs_zoltan Posted December 22, 2015 Share Posted December 22, 2015 Sil didn't complain when I showed it to him. Personally I think it makes no sense for this specific character because he would have to have skills in something he never even came close to, yet he has skills in abstract projects, being a lead designer on Kamino. *She Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 Yes, I know, but you don't know how stupid that seems for a computer. And I have all my skill calculations automated, I can finish a whole skill tree in less than 5 minutes, I only needed one minute for this particular one because it's so specialised. This is also the reason why in my spreadsheet, instead of "Mastery one, mastery", it sais "Mastery two, level 0". Link to comment Share on other sites More sharing options...
karadron Posted December 22, 2015 Share Posted December 22, 2015 What about the requirement for the T4? Tell it to Cheater, I use R1 L10 instead of R2 L0, but practically they are the same No the amount of skill difference would be very different. A R2 L0 could wipe the floor with a R1 L10. Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 I think Sil may or may not have grasped fully what what happening... The new guy is very bulky, very heavy, and most of his equipment was strapped on to the outside or placed within an expanded chassis (which adds to bulk and weight). Of course, Sil doesn't see this as that much of an impediment but trust me all this will be quite an issue. In fact (and Sil knows this) but this character is practically useless until some of his research and testing and such catch up enough to make it viable. Note: Forgot to mention it before, but I know I had a comment in the doc, that 100 kg is way too light. Needs to be much higher, closer to 130 kg to pack in all that kit and it doesn't even have armor (does have a shield though) Fair point than star. Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 If anyone wants to take a look at my spreadsheet: https://www.dropbox.com/s/xatq5vya5cpohfm/SkillPointCalculator.xlsm?dl=0 It's easy to use, in the column "Requested Skill Level", enter the skill level you want to achieve (the last digit is the level, the digit(s) before that are rank/mastery). If you want to add a character, just copy the "TPL" sheet and rename it. It also contains both of the characters I have posted so far. Link to comment Share on other sites More sharing options...
CheaterLL Posted December 22, 2015 Share Posted December 22, 2015 No the amount of skill difference would be very different. A R2 L0 could wipe the floor with a R1 L10. Using pure math, they're equal, as 10 * 1 + 10 = 10 * 2 +0. Link to comment Share on other sites More sharing options...
Jarons Posted December 22, 2015 Share Posted December 22, 2015 I just remembered I haven't posted by agenda. Link to comment Share on other sites More sharing options...
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