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Conquest 2.0


Silenceo

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I'm going to post them later tonight, they're almost done.

What do you mean it's morning time.:p

 

Well that's good looking forward to it.

 

Do we actually have to include our vehicles' crews in our ground forces or do the vehicles come with a crew?

I did a separate Crew because I want my to be specialized.

Do we create a unit type for this?

After the game starts you can but I just didn't feel like it so I did it now.

 

Side note:For the last 2 hours I been trying to sign in.Swtor your forums security sucks.

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What do you mean it's morning time.:p

 

Well that's good looking forward to it.

*Grumbles about time zones*

I did a separate Crew because I want my to be specialized.

 

After the game starts you can but I just didn't feel like it so I did it now.

So we don't need to factor them as weight now? I don't need to list them in my cargo or ground forces?

 

Side note:For the last 2 hours I been trying to sign in.Swtor your forums security sucks.

Don't even, if I'm on the forums I can't look at my profile but if I log in to look at/change anything in my profile I can't go on to the forums.

Edited by PadsterPwns
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*Grumbles about time zones*

 

So we don't need to factor them as weight now? I don't need to list them in my cargo or ground forces?

 

 

Don't even, if I'm on the forums I can't look at my profile but if I log in to look at/change anything in my profile I can't go on to the forums.

As far as I Know you don't I would believe their similar to pilots but when the game starts you should build a loadout for them as well.

 

Yes they need to step their game up.

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Finally done. And yeah J Im sure youll see some similarities :o, but honestly I reaaly liked your ground forces, so take the similarities as a compliment. :p

 

1 Providence: 1443122

100 Protector Adepts (100 tons)

500 counter-insurgency agents (500 tons)

500 assassins (500 tons)

500 interogators (500 tons)

2000 observers (2000 tons)

2000 slicers (1000 tons)

2000 tons of technical equipment for slicers

5000 infiltrators (5000 tons)

5000 spies (2500 tons)

15000 counter-inteligence agents (15000 tons)

20000 Guerilla operatives (20000 tons)

15000 Innovation Guild Scientists (7500 tons)

15000 tons of supplies for scientists

1000 HAVw A6 Juggernaughts (900000 tons)

500 TX-130T Fighter Tank (32500 tons)

200000 civilians (200000 tons)

1 month's worth of supplies for civilians (62000 tons)

2000 HMPs (150000 tons)

12500 pilots (6250 tons)

8500 gunners (4250 tons)

14212 tons of various munitions

 

 

45 GR-75 transports: 855000

6 Legates (6 tons)

30 Tribunes (30 tons)

1200 Centurions (1200 tons)

60000 decani (squad leaders) (60000 tons)

120000 legionaires (troopers) (120000 tons)

60000 cataphracti (heavy troopers) (120000 tons)

60000 medici (medics) (60000 tons)

60000 velites (scouts/snipers) (30000 tons)

66000 CK-6 Swoops (66000 tons)

1000 AT-MP (35000 tons)

500 TX-130T Fighter Tank (35000 tons)

1000 Sentinel-class Landing Craft (40000 tons)

2000 AHS-1 Heavy Airpseeders (50000 tons)

100 MPLT-2a (45000 tons)

25 SPHA-Ts (25000 tons)

20000 mechanics (20000 tons)

5975 pilots (2988 tons)

3950 gunners (1975 tons)

1 month's worth of consumabilities for all passengers (121260 tons)

9550 tons of vehicle munitions

2415 Chameleon Droids (14490 tons)

 

 

9 DP20 Gunships: (3600 tons)

600 Chameleon Droids (3600 tons)

 

1 Star Galleon Class Frigate (100000 tons)

18000 Super Battle Droid Rocket Troopers (93600 tons)

6400 tons of spare parts

 

 

Legion Setup:

6 men per squad:

1 decanus

2 legionaires

1 medicus

1 veles

1 cataphract

300 men, 50 squads, per batallion, led by one centurion

12000 men, 40 batallions, per cohort, led by 1 tribune + 40 centurions

60000 men, 5 cohorts, per legion, led by one legate + 5 tribunes and 200 centurions

Yes the Roman army is cool.

Edited by raandomname
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Legacy of Vesgahr

 

Style: co-operative, meritocratic, efficient, just

 

Influenced by: Jedi Lords, Rebel Alliance, Separatist Holdouts

 

Bio:

In around 500 BBY a cataclysm destroyed the by now forgotten Vesgahri home world. Most of the population could successfully be evacuated and headed to other planets that were willing to offer them a new live. However, one of the large evacuation ships experienced a serious malfunction of its hyperdrive bringing it into the far edges of the Outer Rim. Although the pilots could land the ship on a life-sustaining planet Vesgahr the hyperdrive and communication systems were destroyed during the rough landing. The survivoes however made a virtue of necesity and soon founded their own powerful, but isolationist planetary civilisation.

The Vesgahri's isolation was ended when in 1 BBY an Imperial task force was dispatched to subjugate the world. Unprepared and outnumbered, the Vesgahri were at first overrun. However resistance soon intensified. The Innovation Guild gradualy reverse-engineered and developed new military technologies and the Protectors of Vesgahr led by the charismatic and cunning Bojaran successfully waged a guerilla war against the invaders. The Vesgahri soon came into contact with the Rebel Alliance who helped them push out the Imperials who continuously had to divert more and more resources to fight back the increasingly influencial Rebels in other more crucial theaters.

However, the Imperiials would not simply retreat and enacted gruesome revenge, killing the gross of Vesgahr's population through an orbital Base Delta Zero bombardment. Only few Vesgahri were able to evacuate aboard a fleet of rag-tag star ships under the command of the new High Protector Bojaran.

 

Faction Goals:

1. Find a new home

2. Preserve their civilisation and society

3. Eliminate the Galactic Empire as a threat

4. Spread order, justice and peace

 

Faction Traits:

 

Co-operation: After stranding on Vesgahr, the survivors came to the conclusion that they could only survive, if they worked together. This sense of co-operation has become deeply ingrained into Vesgahri society and culture. Increases co-operation and efficiency in the state and military.

 

Morality: Similarly, the Vesgahri realised that moraly right behaviour would increase their collective chances of survival. Reduces crime, corruption, and exploitation in state and military and makes it more difficult to bribe a Vesgahri or turn them into a traitor by other means.

 

Innovation: The highly organised and efficient Innovation Guild decreases the development requirements of new and experimental technologies.

 

 

Faction leader: Bojaran Vhadis High Protector of Vesgahr

 

Starting fleet: Fleet of Vesgahr

 

Starting army: Army of Vesgahr

 

Further Details:

 

Species:

95% humans (Vesgahri)

4.99% Nosaurians (New Plympto Resistance survivors)

0.001% Geonosian (New Plympto Resistance survivors)

 

 

Edited by raandomname
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How do I link posts again? I know it was answered earlier already, but I dont exactly remember.

 

Click the number on top of your post (ex. "#1468 " for your faction post), copy the address from the address bar, then in your post click the icon that looks like the earth with a paper clip in front of it. Paste your link into the popup and click ok.

the result will be:

http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468

[ URL=http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468]http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468[/url]

 

There will be a highlightet text, you can overwrite that with whatever text you want to display in your post (ex for you link to say "Faction", it looks like this: Faction

[ URL=http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468]Faction[/url])

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Click the number on top of your post (ex. "#1468 " for your faction post), copy the address from the address bar, then in your post click the icon that looks like the earth with a paper clip in front of it. Paste your link into the popup and click ok.

the result will be:

http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468

[ URL=http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468]http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468[/url]

 

There will be a highlightet text, you can overwrite that with whatever text you want to display in your post (ex for you link to say "Faction", it looks like this: Faction

[ URL=http://www.swtor.com/community/showpost.php?p=8698041&postcount=1468]Faction[/url])

Thanks a lot!

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Legacy of Vesgahr

 

Style: co-operative, meritocratic, efficient, just

 

Influenced by: Jedi Lords, Rebel Alliance, Separatist Holdouts

 

Bio:

In around 500 BBY a cataclysm destroyed the by now forgotten Vesgahri home world. Most of the population could successfully be evacuated and headed to other planets that were willing to offer them a new live. However, one of the large evacuation ships experienced a serious malfunction of its hyperdrive bringing it into the far edges of the Outer Rim. Although the pilots could land the ship on a life-sustaining planet Vesgahr the hyperdrive and communication systems were destroyed during the rough landing. The survivoes however made a virtue of necesity and soon founded their own powerful, but isolationist planetary civilisation.

The Vesgahri's isolation was ended when in 1 BBY an Imperial task force was dispatched to subjugate the world. Unprepared and outnumbered, the Vesgahri were at first overrun. However resistance soon intensified. The Innovation Guild gradualy reverse-engineered and developed new military technologies and the Protectors of Vesgahr led by the charismatic and cunning Bojaran successfully waged a guerilla war against the invaders. The Vesgahri soon came into contact with the Rebel Alliance who helped them push out the Imperials who continuously had to divert more and more resources to fight back the increasingly influencial Rebels in other more crucial theaters.

However, the Imperiials would not simply retreat and enacted gruesome revenge, killing the gross of Vesgahr's population through an orbital Base Delta Zero bombardment. Only few Vesgahri were able to evacuate aboard a fleet of rag-tag star ships under the command of the new High Protector Bojaran.

 

Faction Goals:

1. Find a new home

2. Preserve their civilisation and society

3. Eliminate the Galactic Empire as a threat

4. Spread order, justice and peace

 

Faction Traits:

 

Co-operation: After stranding on Vesgahr, the survivors came to the conclusion that they could only survive, if they worked together. This sense of co-operation has become deeply ingrained into Vesgahri society and culture. Increases co-operation and efficiency of military and economy.

 

Morality: Similarly, the Vesgahri realised that moraly right behaviour would increase their collective chances of survival. Reduces crime, corruption, and exploitation in state, military and economy and makes it more difficult to bribe a Vesgahri or turn them into a traitor by other means.

 

Innovation: The highly organised and efficient Innovation Guild decreases the development requirements of new and experimental technologies.

 

 

Faction leader: Bojaran Vhadis High Protector of Vesgahr

 

Starting fleet: Fleet of Vesgahr

 

Starting army: Army of Vesgahr

 

Added to the OP. Will be going over it momentarily to ensure nothing is... out of line...

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Finally done. And yeah J Im sure youll see some similarities :o, but honestly I reaaly liked your ground forces, so take the similarities as a compliment. :p

 

1 Providence: 1443122

100 Protector Adepts (100 tons)

500 counter-insurgency agents (500 tons)

500 assassins (500 tons)

500 interogators (500 tons)

2000 observers (2000 tons)

2000 slicers (1000 tons)

2000 tons of technical equipment for slicers

5000 infiltrators (5000 tons)

5000 spies (2500 tons)

15000 counter-inteligence agents (15000 tons)

20000 Guerilla operatives (20000 tons)

15000 Innovation Guild Scientists (7500 tons)

15000 tons of supplies for scientists

1000 HAVw A6 Juggernaughts (900000 tons)

500 TX-130T Fighter Tank (32500 tons)

200000 civilians (200000 tons)

1 month's worth of supplies for civilians (62000 tons)

2000 HMPs (150000 tons)

12500 pilots (6250 tons)

8500 gunners (4250 tons)

14212 tons of various munitions

 

 

45 GR-75 transports: 855000

6 Legates (6 tons)

30 Tribunes (30 tons)

1200 Centurions (1200 tons)

60000 decani (squad leaders) (60000 tons)

120000 legionaires (troopers) (120000 tons)

60000 cataphracti (heavy troopers) (120000 tons)

60000 medici (medics) (60000 tons)

60000 velites (scouts/snipers) (30000 tons)

66000 CK-6 Swoops (66000 tons)

1000 AT-MP (35000 tons)

500 TX-130T Fighter Tank (35000 tons)

1000 Sentinel-class Landing Craft (40000 tons)

2000 AHS-1 Heavy Airpseeders (50000 tons)

100 MPLT-2a (45000 tons)

25 SPHA-Ts (25000 tons)

20000 mechanics (20000 tons)

5975 pilots (2988 tons)

3950 gunners (1975 tons)

1 month's worth of consumabilities for all passengers (121260 tons)

9550 tons of vehicle munitions

2415 Chameleon Droids (14490 tons)

 

 

40 DP20 Gunships: (4000 tons)

600 Chameleon Droids (3600 tons)

400 tons of spare parts

 

1 Star Galleon Class Frigate (100000 tons)

18000 Super Battle Droid Rocket Troopers (93600 tons)

6400 tons of spare parts

 

 

Legion Setup:

6 men per squad:

1 decanus

2 legionaires

1 medicus

1 veles

1 cataphract

300 men, 50 squads, per batallion, led by one centurion

12000 men, 40 batallions, per cohort, led by 1 tribune + 40 centurions

60000 men, 5 cohorts, per legion, led by one legate + 5 tribunes and 200 centurions

Yes the Roman army is cool.

Yeaaaaaa only a few similarities their buddy.I feel I should point something but thank I feel like I'll be a Diiiicccc***k.

 

Can you show us the math for your fleet random?

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