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Conquest 2.0


Silenceo

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Technically, all of the rules and such are out of the way...

 

All that really remains atm, are adding units, buildings, and ships. All of which can be done on the fly...

 

But hey, I can wait. :d_cool:

Am ready to start when you are Sil.Let's start tomorrow.

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Technically, all of the rules and such are out of the way...

 

All that really remains atm, are adding units, buildings, and ships. All of which can be done on the fly...

 

But hey, I can wait. :d_cool:

I'll post my ground forces soon but apart from that (and checking my unit specs with you) I'm ready when you guys are.

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Cheat and random haven't even posted all their stuff yet.

In 1.0 Sil said we only need 4 factions to start and we have 5 now.So we can start also Cheat only really needs his Character and put everything in a Faction page.Which will only take half a hour to post.

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In 1.0 Sil said we only need 4 factions to start and we have 5 now.So we can start also Cheat only really needs his Character and put everything in a Faction page.Which will only take half a hour to post.

 

Except neither me nor Pad are completely done messing with ours either.

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Except neither me nor Pad are completely done messing with ours either.

Pad told me he was almost done and I just need to post my finalized force and than we have 4 people done.I can understand not wanting to start yet Karadon am fine starting Next week when we are all on Break of that's more to your liking.

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Here my final ground force everyone.

 

Providence Destroyer

Passengers complement and 3 years of consumables were converted to cargo

Total Cargo: 1,443,121.65t Cargo space

100 Shadow Order initiates

1,500 Spies

600 Duelist Elites

600 Aggressor-series battle droid

8 Legion Commander-1

32 Officers-1

40 Battalion LT-1

66,000 Barc speeders

AT-AA 60,000

800 HAVw A6 Juggernaut-720,000

250 SPMA 75,000

2,500 Slicers -.5

2,500 Investigator's- 1

500 interrogator -1

600 Amphibious interstellar Assault Transport/Infantry- 24,000

50 AT-AT 26,000

100 AT-ST

15,000 Vehicles pilots-1

300 T4-B Heavy tank-90,000

150 Amphibious interstellar Assault Transport/Infantry- 40=6000

5,000 Shadow infiltrator-0.5

5,000 counterIntelligence Agents-0.5

5,000 Shadow agents- 0.5

5,000 Shadow Scouts 0.5

5,000 Shadow Troopers-1

5,000 Barc Speeders-1

200,000 Civilians

Consumables for 642,740 troops and civilians which is 6,427.4*35=192,822

 

 

 

1 Strikes medium Cruisers

340 Passengers-340 Analysis

Complement-

5 AT-AT

10 AT-ST

6,000 Cargo space

20 AT-AA-300

 

4 Crusader Class Corvette

14,400 Tons

300 Chameleon Droid-1800

8 PX-4 Mobile Command Base 1,200

2500 Medium vehicles additional armaments-5000 toons

2000 additional Heavy vehicles ammunition-6000

200 Assassin

200 Shadow order Anarchist

 

1 Nova Class Battle Cruiser

600 passengers

600 tons cargo

300 Duelist Elites

300 Aggressor-series battle droid

100 IG-100

300 Analyst

 

 

45 GR-75 medium transport

Cargo Space-838,000

300 Amphibious interstellar Assault Transport/Infantry- 12,000

500 AT-MP- 50,000

80,000 Shadow trooper -80,000

80,000 Shadow scouts - 40,000

80,000 Shadow support trooper -80,000

80,000 Squad leader -80,000

80,000 Shadow Heavy trooper-160,000

100 HAVw A6 Juggernaut-90000

100 T4-B Heavy tank -30,000

1000 2-M Saber-Class Tank-50,000

800 TX-130T-52,000

25 AT-AT 13,000

50 AT-ST

Consumables for 642,740 troops and civilians which is 6,427.4*15=96,411 of supplies 15 additional Days

50 SPMA- 15,000

500 mechanics-1 ton

 

Total

100 Shadow Initiates

550 IG-100

1,500 Spies

85,000 Shadow troopers

85,000 Shadow Scouts

80,000 Shadow support trooper

80,000 Squad leaders

80,000 Shadow Heavy trooper

5,000 Shadow infiltrator

5,000 counterintelligence Agents

5,000 Shadow agents

15,000 Vehicles pilots.

500 AT-MP

900 Duelist Elites

900 Aggressor-series battle droid

220 AT-AA

300 SPMA

1050 Amphibious interstellar Assault Transport/Infantry

160 AT-ST

80 AT-AT

900 HAVw A6 Juggernaut

400 T4-B Heavy tank

1000 2-M Saber-Class Tank

800 TX-130T

73,000 Barc Speeders

640 Analysis

500 mechanics

2500 Medium vehicles additional armaments

2000 additional Heavy vehicles ammunition

200 Assassin

200 Shadow Anarchist

200,000 Shadow order Civilians.

Consumables for 50 days.

 

Legion Setup

Legion- 50,000

1 commander

4 officers

4 brigades of 12,500 troops makes up a Legion

5 Battalions Lt.

5 Battalions of 2500 troops comprise a Brigade

1000 squads equal a Battalions

5 soldiers per squad

1 soldier

1 scout/sniper

1 support trooper

1 heavy trooper

1 squad leader

Edited by Jarons
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Going to be going through all of the factions to ensure everything is balanced, as well as checking the characters, ground forces, and space forces... To ensure everything is prepared. If you still need help, just ask.

 

Also, wanted to give a shout out to CheaterLL for setting up the map for 2.0: http://i.imgur.com/N6bwPVA.png

 

It is for the most part, the same, but there are changes to the borders if you look closely.

 

I will also be scrapping the 'Uprgade' system since it simply didn't pan out, and crossed too many lines into equipment territory. That said, still welcoming additions to the tech tree, thoughts on prices/details/effects for the suggested buildings, and any additions to the cargo prices doc for units that are currently missing.

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Oh yeah seeing the map reminds me, I just read a few days ago in the Essential Guide to Warfare that Rothana was pretty much the most secret and well defended world of KDY and by extension of the entire Republic and was not disvored by the CIS throughout the entire Clone Wars and thus should really belong to the Republic. That would also make more sense from a balancing standpoint.

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Oh yeah seeing the map reminds me, I just read a few days ago in the Essential Guide to Warfare that Rothana was pretty much the most secret and well defended world of KDY and by extension of the entire Republic and was not disvored by the CIS throughout the entire Clone Wars and thus should really belong to the Republic. That would also make more sense from a balancing standpoint.

 

Kinda late, that. :o

 

In 1.0 the CIS were stated to have militant control over Rothana and the Republic was attempting to free it.

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