Big_Marser Posted May 22, 2018 Share Posted May 22, 2018 Very simple: Synthweaving - force user gear, augments, armorings uses Power Crystals and Artifacts from Archeology gathering skill uses Fabrics from Underworld Trading mission skill Armormech - non force user gear, augments, armorings uses Scrap Metals from Scavenging gathering skill uses Underworld Metals from Underworld Trading mission skill Cybertech - modifications, enhancements, ear pieces, other stuff uses Scrap Metals from Scavenging gathering skill uses Underworld Metals from Underworld Trading mission skill Artiifces - color crystals for weapons and offhands, light sabers, hilts, relics, generators, focuses uses Power Crystals and Artifacts from Archeology gathering skill and also color crystals uses crystals from Treasure Hunting mission skill Armstech - blasters, guns, barrels, knives, augments uses Scrap Metals from Scavenging gathering skill uses researched compounds from Investigation mission skill Biochem - implants, stim, medicals uses compounds and samples from Bioanalysis gathering skill uses medical supplies from Diplomacy mission skill Still left: Slicing. used for all crafting skills for violet items. Note: not all materials can be obtained via crew skills. High end gear needs materials from Operations and Master Mode Flashpoints. Link to comment Share on other sites More sharing options...
OfficerDonNZ Posted May 22, 2018 Share Posted May 22, 2018 Very simple: Synthweaving - force user gear, augments, armorings uses Power Crystals and Artifacts from Archeology gathering skill uses Fabrics from Underworld Trading mission skill Armormech - non force user gear, augments, armorings uses Scrap Metals from Scavenging gathering skill uses Underworld Metals from Underworld Trading mission skill Cybertech - modifications, enhancements, ear pieces, other stuff uses Scrap Metals from Scavenging gathering skill uses Underworld Metals from Underworld Trading mission skill Artiifces - color crystals for weapons and offhands, light sabers, hilts, relics, generators, focuses uses Power Crystals and Artifacts from Archeology gathering skill and also color crystals uses crystals from Treasure Hunting mission skill Armstech - blasters, guns, barrels, knives, augments uses Scrap Metals from Scavenging gathering skill uses researched compounds from Investigation mission skill Biochem - implants, stim, medicals uses compounds and samples from Bioanalysis gathering skill uses medical supplies from Diplomacy mission skill Still left: Slicing. used for all crafting skills for violet items. Note: not all materials can be obtained via crew skills. High end gear needs materials from Operations and Master Mode Flashpoints. That's a help, thank you. Meh to the Ops Master Mode FP, as I'm not really interested in either so I can live without it. Link to comment Share on other sites More sharing options...
DarthBroot Posted August 5, 2018 Share Posted August 5, 2018 Here is a grid I made. Just swap Balmorra and Taris for Pub side. https://imgur.com/gallery/ZAiTjaf# Link to comment Share on other sites More sharing options...
JuhannaVeers Posted August 18, 2018 Share Posted August 18, 2018 Thanks for making this and keeping it so up to date, it's helped me out a lot as a long time player!!! Link to comment Share on other sites More sharing options...
Recommended Posts