Eraan Posted October 21, 2015 Share Posted October 21, 2015 (edited) Since the patch 3.3 character shading has been pretty broken (maxed out graphics settings). On various places/planets the character shading is really ugly with sharp edges: http://imgur.com/UMZ5EPW (Tatooine example) It used to look just fine before (example from 2013: http://imgur.com/degqCx1). It looks like someone screwed up the gamma settings or something and there's heavy clipping happening in dark tone processing. Now in KOTFE the character shading often looks really, really ugly with a lot of banding: http://imgur.com/QPEsIkP It makes the game look way worse than what it actually is. Shadows on characters have looked horrible for ages and KOTFE just makes it worse since in general the are more shadows. That's something BioWare should solve too. Edited October 21, 2015 by Eraan Link to comment Share on other sites More sharing options...
Eraan Posted October 24, 2015 Author Share Posted October 24, 2015 I would appreciate if this would be fixed ASAP. Link to comment Share on other sites More sharing options...
Karellan Posted October 25, 2015 Share Posted October 25, 2015 I agree. This needs to be fixed. It ridiculous that I'm playing on a top of the line system, and yet I have lower rung shadows being rendered. Link to comment Share on other sites More sharing options...
jessekhill Posted October 26, 2015 Share Posted October 26, 2015 (edited) Yeah, when / why did this happen? The shadows were soft and OKAY looking, now they look like somebody turned on a comic book filter. Edited October 26, 2015 by jessekhill Link to comment Share on other sites More sharing options...
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