DarthMeta Posted October 14, 2015 Share Posted October 14, 2015 I have the vengeance unsealed lightsaber and the crystal that rotates at the bottom is bigger than it's supposed to be. http://i2.photobucket.com/albums/y48/E-Gigatron/Screenshot_2015-10-12_21_39_08_147423_zpsgrmzvnv0.jpg http://i2.photobucket.com/albums/y48/E-Gigatron/Screenshot_2015-10-12_21_40_09_575824_zpsmbhsuazd.jpg Link to comment Share on other sites More sharing options...
Effive Posted October 15, 2015 Share Posted October 15, 2015 (edited) I have this problem as well and I agree that it is distracting and looks bad. I believe this is an issue with scaling to character size not being on same slope. I have a male Togruta with the tallest body type and the crystal is huge in normal game play (similar to pictures above) but during cinematics it becomes bigger (Cinematic Screenshot). Oddly enough, they become ridiculously large in cinematic combat scenes (Cutscene Combat). This doesn't seem to occur on my female Miralan with a more petite frame, but I haven't checked her in cinematic combat. Edited October 15, 2015 by Effive Link to comment Share on other sites More sharing options...
DarthMeta Posted October 16, 2015 Author Share Posted October 16, 2015 I hope someone from the Dev team looks at this, I mean you'd think that they would make sure that kind of scaling issue didn't happen on larger body types Link to comment Share on other sites More sharing options...
RodneyMcNeely Posted November 10, 2015 Share Posted November 10, 2015 Having the same issue on my Body Type 3 character. Those crystals become HUGE. In cutscenes, the crystal clips all the way through my character's forearm. It's...jarring. Link to comment Share on other sites More sharing options...
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