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SWTOR: Knights of the Fallen Empire


Adiyan

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Dear BioWare development team,

 

First of all I want to say that I love this game, and I hope to keep on doing that!

The last couple of weeks, we have been given a lot of news about Knights of the Fallen Empire:

 

Character: Stat Changes

-- Primary Stats (Strength, Willpower, Cunning, Aim) replaced by Mastery.

-- Endurance will give more health per point from level 65.

-- Surge Removed and combined with critical rating.

-- Base Weapon Accuracy from 90% to 100%.

-- Rearrangement Gear

----- First Slot: Defense and Power

----- Second Slot: Accuracy, Alacrity, Critical, Absorb and Shield.

-- Ability replacement will happen automatically.

 

Character: Experience Changes (in groups)

-- Experience no longer split between group members and based on level difference.

----- Size of the group doesn't matter.

----- Experience based on highest level character, after level sync, and level of NPC.

 

Character: Planet Level Sync

-- Level according to planet level (stats, armor, weapon damage).

----- No skill removal during level sync

----- Scaled Experience during level sync

 

----Primary Stat Changes:

------ Please reconsider the primary stat changes:

---------- Example: How will the gear differ for different classes?

---------- Example: How can you explain to new players that certain gear, belongs to certain classes?

---------- Example: How will people not need everything now? (items with the highest mastery stats)

---------- Or, will literally all gear be customisable?

------ If it is about the new name, name them the following:

---------- Mastery of Strength

---------- Mastery of Willpower

---------- Mastery of Cunning

---------- Mastery of Aim

-------But it is really important to visually see the difference between class gear!

 

----Endurance changes:

------ More health per point is fine, but why from level 65?

---------- Will endurance stats have no impact whatsoever on levels below 65?

 

----Surge & Rearrangement changes:

------ The differences in the surge stat might give opportunities for new builds.

---------- What is the ratio of this new crit/surge stat?

---------- And by the way, not fond off the lower critical and surge rating with same stats!

-----------(might be solved by critical going beyond the 100%, but that only for certain skills)

 

----Planet Level Sync changes:

------ Great feature, and nice addition together with the experience changes!

---------- But, please make this optional!

-------------- Example: What about seeker droid (level 50+) area's?

-------------- Example: Helping someone, shouldn't cost you a lot of time right?

 

Companions: Companion Changes

-- Companion summoned from Companions and Contacts / Alliance window.

-- Companion Roll: Tank, Heal, Damage

-- Companion ability set, per weapon type.

-- Companion stat scale, per level companion.

----- Companions no longer generate any stats from gear.

 

Companions: Companion Nico

-- Recruitment Nico (storyline or token in mail)

-- Only available to qualified subscribers

 

----Companion Changes:

------ Companion Roll & Ability Set per Weapon Type

---------- Companions now have personalised skill sets, will this be removed?

-------------- Example: What is Tharan Cedrax without Holiday?

---------- Please make sure, that every companion has his / her own personal skills in these skill sets!

------ Companion Stat Scale

---------- Good addition for companions without gear!

-------------- But, what about personal customisation (gear wise)?

---------------Please make this an optional feature per companion!

---------------So that we will still be able to build our companions with the stats we want.

 

General: Commendation Changes

-- Basic Commendations - Common Data Crystals

-- Elite Commendations - Glowing Data Crystals

-- Ultimate Commendations - Radiant Data Crystals

 

General: Conquest Changes

-- Conquest target points from 35.000 to 20.000.

-- Trade Emporium: 25.000 target points

-- Titans of Industry: 25.000 target points

-- Total Galactic War: 50.000 target points

-- Conquest: "War Supplies" crafting mission, 2.000 target points (non repeatable)

 

General: Operations

-- All operations will be available for max level

-- Removal Eternity Vault Nightmare Mode

-- Removal Karagga's Palace Nightmare Mode

 

General: Achievements

-- Removal Makeb Achievements

----- Making the Connection

----- Well Connected

-- Removal Eternity Vault Nightmare Mode Achievements

----- Placed in Achievement archive

-- Removal Karagga's Palace Nightmare Mode Achievements

----- Placed in Achievement archive

 

General: Cartel Market Changes

-- General

----- Every Cartel Item will be available in the Cartel Market at all times

----- Highly demanded Cartel Items will regularely return in the Cartel Market

----- Cartel Item Rarities: Rare, Super Rare, Ultra Rare - Bronze, Silver, Gold

----- Armor Sets from Monthly Cartel Packs will come in 3 boxes (Upper, Lower, Auxiliary)

----- Packs in bank or inventory will not be affected by any of these changes

-- Cartel Packs

----- Regular Cartel Pack (bronze, silver, gold)

--------- Two items per pack (better quality items in each pack)

------------- One "bigger" item (full armor sets, mounts, decorations, toys)

------------- One grade 5 rare / artifact level companion gift

----- Super Cartel Pack

--------- 5 Regular Cartel Packs

----- Hypercrate

--------- 30 Regular Cartel Packs

----- Grand Packs

--------- Grand Weapon Cartel Pack

--------- Grand Crystal Cartel Pack

--------- Grand Galactic Starfighter Cartel Pack

--------- Grand Emote Cartel Pack

--------- Grand Pet Cartel Pack

--------- Grand Companion Custimisation Cartel Pack

--------- Grand Title Cartel Pack

--------- Grand Toy Cartel Pack

--------- Grand Dye Cartel Pack

-- Collections

----- Collections: Filter

----- Collections: Opens Collapsed

----- Collections: Unlocked items will be displayed (number)

----- Collections: Unlocked items can be purchased from any character

-- Reputation Vendors

----- 1 credit items from reputation vendors will be moved into the new Grand Packs

----- Any item specific to a reputation will continue to be available from the associated Reputation vendor

----- Reputation from previous Cartel Packs still available through GTN and returning Grand Shipment Packs.

----- The new shipment of Packs will not have a reputation associated with it

 

General: General Changes

-- Copy Key Bindings

-- Temporary Ability Bars / Hotbars

 

----General Changes:

------ Don't understand why commendations should have a different name, but well okay.

-------(personally I find basic, elite and ultimate sound much better)

------ Great adjustments in the conquest changes!

---------- Tip: Create tutorial explaining Conquest in detail.

------ Great that all operations will be available at max level!

---------- Note: Why not make a max level version of EV and KP? (replacement for NiM)

------ The Gazebo decoration is a nice touch, for removing the Makeb Achievements.

---------- Tip: Decorations for the removal of Operations Achievements (EV, KP).

-------------- Example: Karagga's Statue for Karagga's Palace

------ Great Cartel Market changes, especially the Collection changes!

---------- Note: Please add Dyes to decorations!

-----------(It is so sad that you have to buy the same dye over and over again)

---------- Will the Grand Packs also be sold as Super Packs and Hypercrates?

------ Great Copy Key Bindings adjustments! In one word: Finally!

------ I like the idea of the new temporary ability bars!

---------- Will keybindings from the regular toolbars be usable on these temporary toolbars?

 

----In light of all of these changes, I would also like to take use of this opportunity to propose a few new changes:

------ Guild Changes

---------- Open Guild Details tab right away (removal of small guild tab)

---------- Add Class Roll, Crew Skills and Member Subscription (sub / preff / f2p) to the Guild Tab.

-------------- Tip: Class Roll Icon from Group Finder, next to class.

-------------- Tip: Crew Skill Icon from crafting skill, or a singular icon for gathering skills.

-------------- Tip: Add single column for showing crew skills and member subscription.

---------- Add the possibility to select a member, right click, and send a mail.

---------- Add the possibility to select multiple members, and:

-------------- Change Member Note

-------------- Change Officer Note

-------------- Send mail to them. (multiple guild members)

---------- Add the possiblity to add an account, all characters, into the guild.

---------- Link Member and Officer note to an account, so that this will be filled in automatically.

---------- Link Republic and Imperial Guild, to see who are online and chat with them.

---------- Link Guild Allies (other guilds) to your guild, to see who are online and chat with them.

------ Friend list changes

---------- Add the possiblity to add an account, all characters, as a friend.

---------- Add the possiblity to copy the friends list from one character to another character.

---------- Link Friend Comments to an account, so that this will be filled in automatically.

------ Other Changes

---------- Change portraits of companions according to custimization, during conversations.

---------- Select multiple items (like armorings) at vendors to buy with commendations / data crystals.

---------- Make it easier to change gear, without having to reopen the gear after every item.

---------- Add credits to the cargo bay or legacy bay (as a subscriber), like in the Guild Bank.

---------- Add minigames (pazaak, etc.) to Star Wars the Old Republic.

---------- Add Pod Racing, as a new kind of PVP experience.

---------- Add rewards for being a subscriber for a period of time, expample: half year, one year, two years, etc.

---------- And please finally fix the codex entries for all classes!

-------------- Link Republic Codex Entries: http://www.swtor.com/community/showthread.php?t=708858

-------------- Link Imperial Codex Entries: http://www.swtor.com/community/showthread.php?t=706817

 

Yours Sincerely,

 

A.

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