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4.0 conquest changes


hamlinius

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Hey folks,

 

In Fallen Empire we will be making changes to Conquests so I wanted to let you know about what is being adjusted. One thing that we noticed in looking at Conquests is that not as many players as we would hope are completing their personal targets. We feel this may be because the targets are too high, requiring more time to complete than many players may have available. Because of this we are adjusting the target points for rewards in some Conquests:

 

All Conquests which previously required 35,000 target points have had that target number reduced to 20,000.

Titans of Industry will remain at 25,000 target points.

Total Galactic War will remain at 50,000 target points.

Trade Emporium will remain at 25,000 target points.

 

Note that Guilds will still compete, as normal, for the top 10 on each Planet once these targets have been reached.

 

In looking at our data and in seeing playing feedback, one thing we have noticed is that many Guilds are primarily using the repeatable Crafting objective to gain points for Conquests. Although we want to include Crafting as an essential part of the Conquest effort, we don’t want that objective to be the “only best answer” to Conquests. Due to this we are making the following changes:

 

The Objective “Conquest: War Supplies” is no longer repeatable and is set to reward 2,000 Conquest Points for any Conquest that included that objective.

 

These changes will be reflected in Knights of the Fallen Empire when it launches. Thanks everyone.

 

-eric

 

 

sorry copied that from dev tracker.

So the fact that everyone is busy leveling their brand new toons to 60 ala 12x xp isn't a factor? lowering the weekly personal goal is cool. but getting rid of the crafting bonus? "Although we want to include Crafting as an essential part of the Conquest effort," so you nerf the piss out of it. making it irrelevant. good job. It's essential that you craft your one piece of doobus. What your really saying is DON'T craft the items that will let you unlock your freaking Flagship. So Conquest is for the Hard Core gamers and the rest of us be damned? way to go. so will you limit the number of times you can do an OPS or FP? will GSF be a one shot deal? what about ground PvP? maybe we should go to a you do all the missions once and you get your points and the biggest guild gets the most. that would promote guild recruitment. and then guilds with the most active membership would score the most points. you'll want to untie missions to the legacy, so everyone can get points on their alts. or there will be a lot of homeless unused alts.

Hamlinius~

 

Begeren Colony

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Is PVP also going to be limited to a one time deal? For a player who hates to pvp, does not belong to a guild to do ops etc., but loves to get on a craft they will no longer be able to achieve their personal goal??? Give me a break! You have now broke Conquest too.
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