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Maelstrom Prison phase exit has no collision


Jerba

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I'd like to report an error in the Maelstrom Prison flashpoint (Republic side only) that became a bug when you added the Group Finder with GU 1.2.

 

Usually, as soon as you go through a phase exit, you are teleported out. However, since the introduction of Group Finder, whenever you reach a phase exit and entered the flashpoint via Group Finder, you'll receive a window asking if you want to go to the previous location or the flashpoint exit. On all flashpoints, the phase exit has collision, meaning you cannot walk any further, except for Maelstrom Prison. This is due to the cutscene before the Kilran fight. You can see him landing in his shuttle and going through the door with his guards.

 

Steps to reproduce:

1) Enter Maelstrom Prison via Group Finder

2) Once you completed the flashpoint, go through the phase exit and ignore the window that pops up.

3) Walk a few steps further and fall off the platform, you will then respawn at the medcenter.

4) You are now no longer in the phase, meaning you cannot hit "Exit Area" or go through the front door, nor can you progress through the flashpoint. You are stuck in the initial hangar and can only leave via Fleet Pass or maybe stronghold travel.

 

To fix this, please redo the exit so that it is a different exit than the one used in the cutscene, or add collision walls around the platform so that it is not possible to fall down.

 

Unfortunately, I cannot record a video since the flashpoint is no longer in Group Finder for level 60s but it will become relevant once MP HM is scaled up and added to the Group Finder for level 50-65s in October.

Edited by Jerba
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