Rasticles Posted May 30, 2015 Share Posted May 30, 2015 Last night we were going after Battlemasters, and Commanders. When we downed say one Battlemaster, we then changed instances to another one available, and 90% of us ended up on that particular planets Orbital Station, while a few ended up where they needed to be. Happened on Tatooine, Hoth, and Voss, and happened every single time. Link to comment Share on other sites More sharing options...
Jerba Posted May 30, 2015 Share Posted May 30, 2015 If you are summoning players with a guild flagship and players are slow in accepting or have a long loading screen, they will land on the planet's starting position (orbital station or spaceport) and not the correct location. I haven't heard it happen with instance switches yet though. Link to comment Share on other sites More sharing options...
Rasticles Posted June 1, 2015 Author Share Posted June 1, 2015 That is not the problem. Issue, again, is when in an Ops group, all on one planet, and the whole Ops group then changes to another instance on said planet, about 75% of the Ops group ends up on said planets Orbital Station instead of in the field .... Instance changes work fine in solo mode. Link to comment Share on other sites More sharing options...
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