Nothing_Shines Posted April 28, 2015 Share Posted April 28, 2015 (edited) As above. In addition to the crafting window taking 20 seconds to recognize I have the required mats and displaying the projected amount of items I can craft, the entire game hangs every time I select a new companion in order to queue items for crafting. In effect, instead of a slight delay/hitch when I first opened the crafting window pre 3.2, I now have an equally long hitch every single time I select a new companion while the window is open. That's what? Five times the delay since the update, plus the 20 secs for the system to recognize my mats count. EDIT: This issue seems to only be with my Imperial Biochem crafter (who has nearly every level of every item unlocked -so lots and lots of schematics). All other crafters both Pub and Imp have no issues. Correction: My Cybertech is now displyaing this hanging behavior as well (lots of schematics), and now I have to actually queue an item for crafting before the system will display the potential number available based on mats. Edited April 28, 2015 by Nothing_Shines Link to comment Share on other sites More sharing options...
docbenwayddo Posted April 28, 2015 Share Posted April 28, 2015 As above. In addition to the crafting window taking 20 seconds to recognize I have the required mats and displaying the projected amount of items I can craft, the entire game hangs every time I select a new companion in order to queue items for crafting. In effect, instead of a slight delay/hitch when I first opened the crafting window pre 3.2, I now have an equally long hitch every single time I select a new companion while the window is open. That's what? Five times the delay since the update, plus the 20 secs for the system to recognize my mats count. EDIT: This issue seems to only be with my Imperial Biochem crafter (who has nearly every level of every item unlocked -so lots and lots of schematics). All other crafters both Pub and Imp have no issues. It happens on my Republic Cybertech as well BUT only when using my usual/habitual way of switching to another companion to craft by clicking the cybertech icon next to their portrait on the Crew List. If I switch by using the dropdown list, which I never like to do, the game doesn't hiccup so hard it almost locks up. I've also noticed the recipe names now extending on one line and overlapping the Level/Rating/Difficulty collumn on the far right. Link to comment Share on other sites More sharing options...
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