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Annihilation/Watchman Issues, Want Addressed


DobleNegative

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Posted this in a couple of places. Just making sure this gets seen.

 

Morgenblue made a great post with regards to wanting Annihilation to return to its pre-3.0 playstyle because the live rotation is clunky, unforgiving(read: tight on rage), and is now a vanilla DoT spec compared to its previous iteration. The post that the Combat Team claimed would answer these issues ignored and omitted them completely, which has me annoyed to say the least. Can the Anni/Watchman community get a direct answer to Morgenblue's post?

 

Thanks, that'd be great.

 

And to be clear, we are not asking for a DPS buff to Anni/Watchman, but a playstyle change so its fun to play again.

 

Original post by Morgenblue:

 

Thanks for the update John. Could you comment on how you are working on QoL / Clunkyness / Specs being fun / whatever you call it? Specifically I am wondering about the Annihilation / Watchman discipline, from launch until 3.0 it was pretty much a DoT spec that didn't play like a DoT spec and this gave it a unique place that had quite a lot of fans (in the PvE community at least).

 

The uniqueness of Watchman / Annihilation was removed with 3.0 and it became very clunky, essentially became a poor mans version of Virulence or maybe Madness would be closer. We haven't heard anything about this from you guys despite a large outcry from those that played it, it would be nice to hear anything at all on it from you guys at this point.

Edited by DobleNegative
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