Wyozen Posted March 19, 2015 Share Posted March 19, 2015 Here's how it would work: Bind on pickup for a character. Activate it once a day. Would receive a random amount of experience from it while leveling a character. Could range from the amount of completing one mission to the amount of levels it requires to cap. The increase in amount of experience gained would be proportioned to rarity. So getting a huge amount of experience would be extremely rare. Once cap is reached the player could receive a random reward of credits, gear or vendor trash. Or, there could be a separate holocron for that entirely. A cool animation for every time it activated would be a nice. On a personal note, I would be stoked to login every day and roll the dice to see what was coming. Link to comment Share on other sites More sharing options...
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