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Gunslinger Ranged Attacks get Bonus Damage from Aim?


TarkTrain

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On my gunslinger, the tooltips show that "Ranged Attacks" are getting bonus damage and critical chance from Aim (in addition to cunning), while "Tech Attacks" do not get bonus damage and critical chance from Aim. All other classes that I have checked this is flipped ("Tech/Force Attacks" get bonus from aim, "Range/Melee Attacks" do not), and I believe this is how everything was set-up pre-3.0. I did some quick calculations on how much damage my attacks should be doing, and it appears the extra bonus damage is reflected in the damage shown in the attack tool tips as well. (Leading me to believe it's not just a tooltip error.) Anyone else getting this? Intended or bug?

 

Since Aim for smuggler should obviously be really low, it's not a big difference, but it equates to like 1% more damage for my sharpshooter since pretty much all his abilities are "Ranged Attacks". Plus it makes getting those Aim Datacrons more valuable. :)

 

I already submitted an in-game bug report.

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