Sindariel Posted November 23, 2014 Share Posted November 23, 2014 (edited) In the warrior/knight live stream on friday, the devs hovered over the augmentations in the inventory for a fraction of a second, so we could see the tooltip (praise the pause button ). Stats are: 186 rating, lv. 58 req. +52 Mainstat +43 Endurance Sreenshot Well, that's quite an upgrade. Be prepared for insane prices when people start to craft these. Demand will be huge. Edited November 23, 2014 by Sindariel Link to comment Share on other sites More sharing options...
TX_Angel Posted November 23, 2014 Share Posted November 23, 2014 Keep in mind that those are subject to change, since they seem to be messing with numbers right up until launch. Link to comment Share on other sites More sharing options...
TX_Angel Posted November 23, 2014 Share Posted November 23, 2014 Another thought... The current augments are lvl 55, those are shown as lvl 58... does this mean we'll get a Mk-11 at lvl 60? Link to comment Share on other sites More sharing options...
CmdrShpd Posted November 23, 2014 Share Posted November 23, 2014 Another thought... The current augments are lvl 55, those are shown as lvl 58... does this mean we'll get a Mk-11 at lvl 60? I believe that the current MK-9 augments are item rating 156 and can actually be acquired at level 53, but I haven't double-checked that. Link to comment Share on other sites More sharing options...
Sindariel Posted November 23, 2014 Author Share Posted November 23, 2014 Another thought... The current augments are lvl 55, those are shown as lvl 58... does this mean we'll get a Mk-11 at lvl 60? Don't think so. A few weeks ago, Eric said: I can confirm that yes, there will be a new augmentation level in 3.0. -eric Doesn't sound like there'll be more than one, to me. Link to comment Share on other sites More sharing options...
LDaria Posted November 23, 2014 Share Posted November 23, 2014 "Be prepared for insane prices when people start to craft these. Demand will be huge." Well said. I have a feeling In 1st weeks they will have Revan Set prices People love to make unbearable prices for new things. Will wait for crafters to low their prices a little Link to comment Share on other sites More sharing options...
CmdrShpd Posted November 23, 2014 Share Posted November 23, 2014 I've actually been leveling a crafter for the sole purpose of avoiding the inflated prices on augments when SoR hits. Link to comment Share on other sites More sharing options...
AdrianDmitruk Posted November 23, 2014 Share Posted November 23, 2014 I've actually been leveling a crafter for the sole purpose of avoiding the inflated prices on augments when SoR hits. I leveled a synthweaver for the sole purpose of price gouging when SoR hits. Why give up the multimillions by blowing the augments myself, when I could put them on GTN instead and aug myself a few weeks later when the prices come back down? Link to comment Share on other sites More sharing options...
Foambreaker Posted November 23, 2014 Share Posted November 23, 2014 The MK-11s are the end game one, those are for L58s. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted November 23, 2014 Share Posted November 23, 2014 give me mats for the kits pls Link to comment Share on other sites More sharing options...
NogueiraA Posted November 23, 2014 Share Posted November 23, 2014 give me mats for the kits pls That's something I want to know ASAP!!! Link to comment Share on other sites More sharing options...
MagikFingerz Posted November 23, 2014 Share Posted November 23, 2014 give me mats for the kits pls Pretty sure they'll follow the pattern of the other kits, so the same amount and types of the new grade 11 (?) mats. Link to comment Share on other sites More sharing options...
Apophis_ Posted November 23, 2014 Share Posted November 23, 2014 Can't wait to craft thousands of these and make some money. Link to comment Share on other sites More sharing options...
TheSeventhJedi Posted November 23, 2014 Share Posted November 23, 2014 "Be prepared for insane prices when people start to craft these. Demand will be huge." Well said. I have a feeling In 1st weeks they will have Revan Set prices People love to make unbearable prices for new things. Will wait for crafters to low their prices a little I love making those prices, because people are absolutely impatient enough to pay them! When augmentation kits first came out, I sold mine on the GTN for $250K a piece! They sold faster than I could make them, and I made dozens! It was amazing! I mean, demand calmed down once those early adopters got their new shinies, and of course I lowered my prices. But dang, that first day was a credit extravaganza for me. Can't wait to do it again. Link to comment Share on other sites More sharing options...
TX_Angel Posted November 23, 2014 Share Posted November 23, 2014 I love making those prices, because people are absolutely impatient enough to pay them! When augmentation kits first came out, I sold mine on the GTN for $250K a piece! They sold faster than I could make them, and I made dozens! It was amazing! I mean, demand calmed down once those early adopters got their new shinies, and of course I lowered my prices. But dang, that first day was a credit extravaganza for me. Can't wait to do it again. Same thing happened first day or two of GSH... Made over 10 million credits in 24 hours selling stuff, crazy people... Link to comment Share on other sites More sharing options...
Arkerus Posted November 23, 2014 Share Posted November 23, 2014 Those are some beefy stats. Pretty much kills the "I won't be any stronger at 60 than I am at 55 because if the power squish" argument. I assume with stats like those a geared 60 will be slightly stronger than the equivalent geared 55 right now. Link to comment Share on other sites More sharing options...
Metthew Posted November 23, 2014 Share Posted November 23, 2014 (edited) Those are some beefy stats. Pretty much kills the "I won't be any stronger at 60 than I am at 55 because if the power squish" argument. I assume with stats like those a geared 60 will be slightly stronger than the equivalent geared 55 right now.From what I gather, relative strength wasn't going to change - i.e. the mobs will have their damage/difficulty toned down as well. Level 60 WILL be stronger than how you're currently holding against level 55 mobs. i.e. their argument would be wrong even if the stats on augments scaled "in proportion". Edited November 23, 2014 by Metthew Link to comment Share on other sites More sharing options...
Sindariel Posted November 23, 2014 Author Share Posted November 23, 2014 From what I gather, relative strength wasn't going to change - i.e. the mobs will have their damage/difficulty toned down as well. Open world mobs, not OP/FP mobs and bosses. And no one really cares about open world difficulty. Link to comment Share on other sites More sharing options...
Metthew Posted November 23, 2014 Share Posted November 23, 2014 Open world mobs, not OP/FP mobs and bosses. And no one really cares about open world difficulty.Can you show me where they said OP/FP mobs and bosses would not be rescaled? It wouldn't really make sense if they made them too difficult to take on with level appropiate gear (FP's at least, since most of them are meant to be tackled with gear from previous FP's). Link to comment Share on other sites More sharing options...
BadOrb Posted November 23, 2014 Share Posted November 23, 2014 Hm , slightly off topic , but can we deduce from the 186 rating at level 58 that either basic or elite comms will gain us 186 vendor gear to be used at level 58 upwards ? Or am I a wild goose , or rather chasing a wild goose ? Cheers, BadOrb. Link to comment Share on other sites More sharing options...
Metthew Posted November 23, 2014 Share Posted November 23, 2014 BadOrb, here you go. Link to comment Share on other sites More sharing options...
BadOrb Posted November 23, 2014 Share Posted November 23, 2014 BadOrb, here you go. I guess it's more related to that thread but yeah no worries. On topic , what will the blue 186 augments look like , just slightly lower stats say by 8 each perhaps ? Cheers, BadOrb. Link to comment Share on other sites More sharing options...
Levram Posted November 23, 2014 Share Posted November 23, 2014 (edited) The MK-11s are the end game one, those are for L58s. Augment kits have no level restriction. It is just the quality of the augment going into them that is level restricted. Therefore MK-10 augmentation slots could potentially take a variety of different augmentations, with various level restrictions, up to Level 60. Edited November 23, 2014 by Levram Link to comment Share on other sites More sharing options...
Recommended Posts