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Should the 12XP class story toggle as a permanent feature be available from Cartel?


Gleneagle

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So those who have already explored the rest of the content appear to find it challenging in a negative way to slog through all that again just to get another class or class variant up into the competitive ranks. And there is a large and apparently growing portion of the player base that enters an MMO with the idea that the game doesn't start until max level. Should the 12XP class story toggle as a permanent feature be available from Cartel?

 

  • Content locusts would learn that the rest of the tale is significant when they arrive at max level unprepared.
  • Vets can explore variant potentials with a less significant obstacle, which should translate into increased retention and variety.
  • A toggle provides flexibility allowing the player to enter a 'rest area' mode along the way if they prefer, or give them a chance to partake in specific content they like without danger of overlevelling if they accidentally turn in a class story step..

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