Zallon Posted October 8, 2014 Share Posted October 8, 2014 Add a cartel unlock to raise missions from 25 to 30. Link to comment Share on other sites More sharing options...
Unchosen Posted October 8, 2014 Share Posted October 8, 2014 The limit is for performance reasons. Link to comment Share on other sites More sharing options...
Heat-Wave Posted October 8, 2014 Share Posted October 8, 2014 The limit is for performance reasons. If that's really true, then it is a perfect example of how poorly coded this game really is... Link to comment Share on other sites More sharing options...
Unchosen Posted October 8, 2014 Share Posted October 8, 2014 If that's really true, then it is a perfect example of how poorly coded this game really is... Or is it just an indication that any system will be limited in some manner. Link to comment Share on other sites More sharing options...
Rankyn Posted October 8, 2014 Share Posted October 8, 2014 If that's really true, then it is a perfect example of how poorly coded this game really is...I look forward to playing the MMO that you make. Link to comment Share on other sites More sharing options...
J-Sheridan Posted October 8, 2014 Share Posted October 8, 2014 A) Charging for something like this would be utterly pathetic B) If Bioware which to blame 'Performance' issues - It would be a valid alternative to make mission acquire automatically AND turn in automatically on completion.Things like the Speeder missions - Have the monsters drop mission items even without the mission in the player's inventory. That way when the player picks up the mission they can turn it in faster. C) Trim the amount of missions or combine them. Link to comment Share on other sites More sharing options...
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