Falensawino Posted September 18, 2014 Share Posted September 18, 2014 (edited) Class missions gripe. Has you run from one end of a zone to the opposite end, and then head back to turn in and repeat for the next mission. The unavoidable flaw of mmo designOP doesn't like to travel via speeder everywhere in story mission areas. Too much travel time. If story missions had been tied to a flashpoint style system with travel now, we'd have more companions on our toons.I play on a pvp server, many people leveled to 50 just on warzones, fleet dwellers.I have 3 toons at 42+ on just daily warzone quest, daily flashpoints quests, not having their companions unlocked is hurting my end game. so yeah +1 for story missions using a flashpoint style system with travel now /not the thread I expected with this title, op barely disclosed any details Edited September 18, 2014 by Falensawino Link to comment Share on other sites More sharing options...
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